monodevelop

在Mac上用monodevelop使用黑色样式。编译使用monodevelop 6.0

半世苍凉 提交于 2020-02-28 16:56:31
一直在mac上面很不爽不能使用黑色风格的monodevelop.换了vs code。又试用了Rider,其实Rider蛮好的 就是目前是预览版 bug太多。 试着改过monodevelop 4.X的gtkrc文件,达不到最佳效果。 看到monodevelop 6.0 有一个mac-dark的样式 立刻去git下来自己编译一个版本了。 编译过程中遇到几个小问题。 需要xamarin.mac 2.2 以上版本 需要monoFramework 4.3 以上版本 这2个东西不好找。这儿附上下载地址。 http://download.xamarin.com/XamarinforMac/Mac/xamarin.mac-2.4.1.7.pkg http://download.mono-project.com/archive/4.4.0/macos-10-universal/MonoFramework-MDK-4.4.0.40.macos10.xamarin.universal.pkg 6.1 需要 http://download.mono-project.com/archive/4.6.0/macos-10-universal/MonoFramework-MDK-4.6.0.macos10.xamarin.universal.pkg 其他按照 https://github.com/mono

MonoDevelop editor GUI designer

一世执手 提交于 2020-01-25 01:08:25
问题 I just downloaded the MonoDevelop source code from their website. Now I want to change some of the GUI elements of the IDE. After a bit of research I found out that monodevelop's gui is made with GTK#. But I can't find a visual designer to open the source files and edit the gui. I have tried Glade (which cannot open the source files), and MonoDevelop's Stetic GUI Designer (but that one doesn't show a designer window). So is there a GUI designer to (re)design the windows and components in

Monodevelop: `Waiting for debugger`

南笙酒味 提交于 2020-01-24 08:54:07
问题 I am trying to debug this Mono desktop software in Monodevelop. I imported the SLN file, ran Build all with success, but when I press the Debug button I get this popup that stays waiting forever saying Waiting for debugger : The output says: User assembly '/home/nico/src/SparkleShare/SparkleShare/bin/SparkleShare.exe' is missing. Debugger will now debug all code, not just user code. My first line of code is a Console.WriteLine whose output does not appear anywhere. Am I doing something wrong?

MonoDevelop on Windows

我怕爱的太早我们不能终老 提交于 2020-01-24 03:05:12
问题 My google-fu has failed me - can MonoDevelop be used on Windows? Preferably without having to compile from source? It works well on my home Ubuntu box, and while I have Visual Studio at work, it seems there might be some advantages to having MonoDevelop too. EDIT: I'm aware of SharpDevelop; I'd prefer to have MonoDevelop if possible, just because I've started to get familiar with the interface, and I believe the SharpDevelop and MonoDevelop are not so closely related any more. Woohoo!

Consuming a Webservice (WSDL) using monodevelop C# on 4.0 on Windows 7 Pro

蓝咒 提交于 2020-01-24 00:26:31
问题 I'm exploring monodevelop C# for a project I'm moving from away from PHP. I'm currently developing on Windows 7 , and have installed monodevelop 4.0 The instructions for consuming a webservice describes compiling a WSDL uri using a command line tool called mcs http://www.mono-project.com/Consuming_a_WebService My monodevelop install does not seem to have installed these cli tools. I have checked the installation path. The application will be a gtk desktop application, but needs to use web

The “GenerateDepsFile” task failed unexpectdetly

痞子三分冷 提交于 2020-01-21 11:24:47
问题 I tried to compile my new application in MonoDevelop and I got this error: /usr/share/dotnet/sdk/2.2.203/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.Sdk.targets(5,5): Error MSB4018: The "GenerateDepsFile" task failed unexpectedly. System.TypeLoadException: Could not load type of field 'Microsoft.NET.Build.Tasks.DependencyContextBuilder:_filteredPackages' (12) due to: Could not resolve type with token 01000027 from typeref (expected class 'NuGet.Packaging.Core.PackageIdentity' in assembly

The “GenerateDepsFile” task failed unexpectdetly

天大地大妈咪最大 提交于 2020-01-21 11:24:29
问题 I tried to compile my new application in MonoDevelop and I got this error: /usr/share/dotnet/sdk/2.2.203/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.Sdk.targets(5,5): Error MSB4018: The "GenerateDepsFile" task failed unexpectedly. System.TypeLoadException: Could not load type of field 'Microsoft.NET.Build.Tasks.DependencyContextBuilder:_filteredPackages' (12) due to: Could not resolve type with token 01000027 from typeref (expected class 'NuGet.Packaging.Core.PackageIdentity' in assembly

How do I reactivate Monotouch?

若如初见. 提交于 2020-01-15 06:01:08
问题 I used the Apple MigrationAssistant to migrate to a new machine, and now MonoTouch won't launch my app in the simulator because it says my license is not valid. Following instructions in other posts here, I removed my license file and re-ran the setup, but that just told me that everything was installed and launched the app with the same problem. So, I completely removed MonoDevelop, and re-ran the setup. It dutifully downloaded MonoDevelop and installed it, but never gave me a chance to

MonoDevelop - using Subversion 1.7 on a Mac

烂漫一生 提交于 2020-01-14 18:05:12
问题 I have homebrew installed, and was able to upgrade subversion to 1.7 using it (and moving /usr/local/bin ahead of /usr/bin in my PATH). So if I type: svn help Subversion command-line client, version 1.7.6. The problem is MonoDevelop doesn't seem to use the svn in the PATH, because svn 1.7 repos don't appear to be versioned in MonoDevelop. I need 1.7 because I also use a VM with Windows and I share repos between the host and guest. On Windows I used TortoiseSVN/AnkhSvn which target subversion

Which IDE do I use to develop a mono app in IronPython? [closed]

戏子无情 提交于 2020-01-14 03:08:49
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 4 years ago . I'm investigating which platform to use for a cross platform GUI app that needs access to the serial port. Currently I'm thinking on using the mono runtime and monodevelop as the IDE. However, I already have a corpus of prototype code written python. Therefore, my idea was to write the mono app in IronPython as