loader

What is the preferred method for loading STL files in Three.js

試著忘記壹切 提交于 2019-12-03 06:53:46
I'm writing an application that is designed to be used as part of a mechanical design and simulation workflow, and we'd like to be able to use Three.js to load and visualize parts designed in Solidworks, which can be exported as STL (text or binary). ** I fully recognize that one can use something like Meshlab to convert to OBJ or some other format, but this seems like an unnecessary additional step that encumbers the workflow. ** It seems Three.js has good loading solutions for Collada, OBJ, UTF-8, VTK, and JSON, but there is no clean STL support example. I saw some things floating around

Why are static and dynamic linkable libraries different?

大兔子大兔子 提交于 2019-12-03 04:14:52
问题 If both of them contain compiled code, why can't we load the "static" files at runtime and why can't we link with the dynamic libraries at compile time? Why is there a need for separate formats to contain "standalone" code? What needs to be stored in either one that warrants the difference? 回答1: Static libraries are true libraries in the sense that they contain a library of object files. Each object file is often created from a single source file and contains machine code as well as

Loaders and onLoaderReset Android

匆匆过客 提交于 2019-12-03 02:41:10
I implemented a Loader in my application for querying data from the database. I listen the changes that happen' by implementing LoaderCallbacks<Cursor> listener. The problem that I have is when using the onLoaderReset(Loader<Cursor> loader) method when my data change and I want to invalidate and free any data associated with the loader. In all the examples, in this method there is the following call: mAdapter.swapCursor(null); But the thing is I don't use the data from the cursor in adapter, I use it in some other way in my application. (directly from the returned cursor in onLoadFinished

Difference between the roles of loader and C runtime initialization

心不动则不痛 提交于 2019-12-03 02:30:33
I was reading about the roles of the C runtime initialization from this link: http://www.embecosm.com/appnotes/ean9/html/ch05s02.html It says that the runtime intialization does tasks like setting up the stack and in further pages in detail it also says that it initializes the bss segment with zeroes. At some other places I also read that it initializes data and some other segments. This created a doubt in my mind about what the loader does then? Because some of these tasks are also the responsibility of the loader. So, my questions: What does the runtime initialization or c runtime actually

Linux user-space ELF loader

时光怂恿深爱的人放手 提交于 2019-12-02 20:58:14
I need to do a rather unusual thing: manually execute an elf executable. I.e. load all sections into right places, query main() and call it (and cleanup then). Executable will be statically linked, so there will be no need to link libraries. I also control base address, so no worries about possible conflicts. So, is there are any libraries for that? I found OSKit and its liboskit_exec, but project seems to be dead since 2002. I'm OK with taking parts of projects (respecting licenses, of course) and tailoring them to my need, but as I'm quite a noob in the linux world, I dont even know where to

load-time ELF relocation

走远了吗. 提交于 2019-12-02 18:39:44
I am writing a simple user-space ELF loader under Linux (why? for 'fun'). My loader at the moment is quite simple and is designed to load only statically-linked ELF files containing position-independent code. Normally, when a program is loaded by the kernel's ELF loader, it is loaded into its own address space. As such, the data segment and code segment can be loaded at the correct virtual address as specified in the ELF segments. In my case, however, I am requesting addresses from the kernel via mmap , and may or may not get the addresses requested in the ELF segments. This is not a problem

loading image by Loader.loadBytes(byteArray)

*爱你&永不变心* 提交于 2019-12-02 17:51:08
问题 i like to ask about one thing : If i create Loader and load external image by URLRequest , ill have result : loader.content is Bitmap loader.content.bitmapData is BitmapData But if I use Loader.loadBytes(ImageBytes) , result is different even if ImageBytes is loader.contentLoaderInfo.bytes : bytesLoader.content is MovieClip bytesLoader.content.getChildAt(0) is Bitmap bytesLoader.content.getChildAt(0).bitmapData is BitmapData why ? 回答1: AS3 Loader has internal parsing to try and match

Why are static and dynamic linkable libraries different?

醉酒当歌 提交于 2019-12-02 17:41:02
If both of them contain compiled code, why can't we load the "static" files at runtime and why can't we link with the dynamic libraries at compile time? Why is there a need for separate formats to contain "standalone" code? What needs to be stored in either one that warrants the difference? Static libraries are true libraries in the sense that they contain a library of object files. Each object file is often created from a single source file and contains machine code as well as information about data required for the code. During the link step the linker will pick the necessary object files

Loader instantiation throws nullpointer in JavaFX

北慕城南 提交于 2019-12-02 14:39:30
问题 I have declared two fxml files and a controller for each one: rootlayoutcontroller is a controller for rootlayout.fxml and overviewcontroller is a controller for overview.fxml rootlayout has menu bar with file open item, and overviewcontroller has a Draw button. I have another class called DataStructure. I want to open a file and send the path to overviewcontroller. Then when I click Draw the constructor of DartaStructure shall get instantiated, with the path as parameter. But as soon as I

How can you determine if swf is played standalone or loaded in other swf?

旧时模样 提交于 2019-12-02 12:00:15
问题 I have two swf's. One "show" of some sort, and one "menu" that acts as a loader for "shows". The "show" swf can run in its own respect, or by being loaded via the "menu". Is there a way to determine, if the "show" is run stand-alone or as loaded into the "menu"? One solution is to have the "menu's" Loader object set a variable on the loaded "show", like myLoader.content.thisIsFromMenu = true; and then checking in the "show", if such a variable exists and is true. BUT I was wondering, if there