load

Loading Java JTable: Why does it not work?

岁酱吖の 提交于 2019-12-01 21:28:08
I have created a simple GUI which includes a JTable. This table may be saved & loaded via the appropriate Object Stream. At this point the Save function is working as intended, and I can see the table object is stored in a file when looking in the save directory. However, when I try to load the table from the file, the GUI never displays the loaded table. The actionlistener function is called, as I have a system.out "Data loaded", but the table never displays updated data. I have tried to call repaint(), but to no avail. To anyone who can shed some light on what I may be doing wrong, I would

How to check if iframe fails to load? jquery?

我的梦境 提交于 2019-12-01 20:20:52
问题 I have this jquery code right now and it's working fine. What it does it when a user clicks the submit button, it would hide the form, show the loader, then submit the data to a link and load the output in an iframe. $(document).ready(function() { $("#xxx_form").validate({ submitHandler: function() { $('#input_form').hide('slow'); $('#loader').show('slow'); form.submit(); } }); $("#xxx_frame").load(function (){ $('#loader').hide('slow'); $('#history').show('slow'); $('#xxx_frame').show('slow'

codeigniter cannot load library

泄露秘密 提交于 2019-12-01 20:20:52
问题 I have a problem that I can't load my library in my controller :S I got this error: Message: Undefined property: Profil::$profileWall My library: <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); class ProfileWall { private $CI; public function __construct() { $this->CI =& get_instance(); } public function wallShow() { $this->CI->load->model('profil_model'); return $this->CI->profil_model->wallGet($this->CI->uri->segment(3)); } } and my controller function index() {

Unity Resources.Load<Sprite> vs as Sprite

一个人想着一个人 提交于 2019-12-01 20:16:15
问题 I've tried to change the image of my object with this code (used as Sprite cast): GetComponent<SpriteRenderer>().sprite = Resources.Load("GameObjects/Tiles/Hole") as Sprite; It did not work, however this worked (used <Sprite> ): GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("GameObjects/Tiles/Hole"); What's the difference? 回答1: FunctionR's answer is probably the more common answer, and I may just be wrong here, but I believe the difference between Load() and Load<T>() is that

Jquery load doesn't work

狂风中的少年 提交于 2019-12-01 19:36:54
The jquery load in the below code doesn't work. What I'm missing here? <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7/jquery.min.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js"> </script> </head> <body style="font-size:62.5%;"> <div id="dialog" title="Dialog Title">I'm in a dialog</div> <script> $(document).ready(function() { $("#dialog").load('http://www.google.com/intl/en/about/index.html #maia-main'); }); </script> </body> </html> You are requesting a page that is on a different domain so Cross-Domain-Policies apply.

CefSharp load a page with browser login

只愿长相守 提交于 2019-12-01 18:09:33
I need to ebed a web browser in a Wpf app, I tried with the one from the toolbox but get some issues and went to CefSharp. public MainWindow() { InitializeComponent(); BrowserSettings settings = new BrowserSettings(); Cef.Initialize(new CefSettings()); CefSharp.Wpf.ChromiumWebBrowser webBrowser = new CefSharp.Wpf.ChromiumWebBrowser(); licence_grid.Children.Add(webBrowser); webBrowser.Address = "http://myurlToLoad the page"; } The problem is when I used a normal url the page load. But when I used the url I intend to use and whith which the user enter his user and password in a browser pop up (I

Test if all images are loaded

僤鯓⒐⒋嵵緔 提交于 2019-12-01 17:59:09
Here is my attempt at the ability to test if all images are loaded: for (var i = 0; i < imgCount; i ++) { loadArr[i] = false imgArr[i] = new Image() imgArr[i].src='img'+i+'.png' imgArr[i].onload = function() { loadArr[i] = true //but wait! At the end of //the loop, i is imgCount //so this doesn't work. } } The problem is that once the loop is done, the variable i is imgCount . That means all the other "loaded" flags never get set to true when their images are loaded. Is there some way to add a "loaded" property to an image, or is there some workaround to this problem? ic3b3rg You need to

Loading indicator stays in Firefox after iframe finished loading

◇◆丶佛笑我妖孽 提交于 2019-12-01 15:13:57
问题 I have an iframe placed in my page's body like this: <iframe src="about:blank" onload="this.contentWindow.document.write('some text')"> It works well enough, the onload event replaces iframe's content with "some text" and thats it. BUT in Firefox it causes the spinning wheel "loading indicator" which shows you that the page is being loaded to never go away. There is only text being inserted into the iframe, so there is no other content hanging around, waiting to be loaded. When I remove the

HtmlAgilityPack - How to set custom encoding when loading pages

半城伤御伤魂 提交于 2019-12-01 14:01:36
Is it possible to set custom encoding when loading pages with the method below? HtmlWeb hwWeb = new HtmlWeb(); HtmlDocument hd = hwWeb.load("myurl"); I want to set encoding to "iso-8859-9". I use C# 4.0 and WPF. Edit: The question has been answered on MSDN. I suppose you could try overriding the encoding in the HtmlWeb object. Try this: var web = new HtmlWeb { AutoDetectEncoding = false, OverrideEncoding = myEncoding, }; var doc = web.Load(myUrl); Note: It appears that the OverrideEncoding property was added to HTML agility pack in revision 76610 so it is not available in the current release

What is the simplest way to display (and change) an image resource on a WPF dialog (using C++/CLI)?

好久不见. 提交于 2019-12-01 13:41:16
I have a C++/CLI GUI application and I want to display an image as a visual aid for the user to see what step in a procedure they're at. This image will need to be changed each time the user selects the new step. Currently I'm using a picture box and have an image loaded from the disk at run time. So there are a few things I need to know here: Is a picture box the best thing to use for this purpose or is there another control that would better suit? How do embed the images in the executable and load them from there instead of a file that exists on disk. How do I load a new image (I'm guessing