linker

Why do we need to link kernel32.dll, user32.dll, etc… in Windows C++?

孤者浪人 提交于 2020-12-12 02:09:24
问题 Why does Visual Studio by default include Additional Dependencies of kernel32.dll, user32,dll, winspool.lib, etc...? Why do these resources need to be linked into C++ projects on Windows and are they actually turned into machine code and inserted directly into each executable or are they kept separate from the executable and a link is made between them at run-time? 回答1: In order for a C++ application to run under windows, it needs at least a few system services. For example, it needs to

Why do we need to link kernel32.dll, user32.dll, etc… in Windows C++?

一世执手 提交于 2020-12-12 02:08:06
问题 Why does Visual Studio by default include Additional Dependencies of kernel32.dll, user32,dll, winspool.lib, etc...? Why do these resources need to be linked into C++ projects on Windows and are they actually turned into machine code and inserted directly into each executable or are they kept separate from the executable and a link is made between them at run-time? 回答1: In order for a C++ application to run under windows, it needs at least a few system services. For example, it needs to

Why do we need to link kernel32.dll, user32.dll, etc… in Windows C++?

。_饼干妹妹 提交于 2020-12-12 02:07:03
问题 Why does Visual Studio by default include Additional Dependencies of kernel32.dll, user32,dll, winspool.lib, etc...? Why do these resources need to be linked into C++ projects on Windows and are they actually turned into machine code and inserted directly into each executable or are they kept separate from the executable and a link is made between them at run-time? 回答1: In order for a C++ application to run under windows, it needs at least a few system services. For example, it needs to

Unknown GCC Linker error, but builds sucessfully

柔情痞子 提交于 2020-12-10 12:10:52
问题 I'm trying to compile a program that links to the FMOD library in the Eclipse C/C++ IDE. I haven't even included any of the library's headers, I've only added the shared library to the projects dependencies and I get the following linking errors: Building target: Adventum Invoking: GCC C++ Linker g++-8 -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/GLFW" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/Python" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/FMOD" -o

Unknown GCC Linker error, but builds sucessfully

大兔子大兔子 提交于 2020-12-10 12:07:37
问题 I'm trying to compile a program that links to the FMOD library in the Eclipse C/C++ IDE. I haven't even included any of the library's headers, I've only added the shared library to the projects dependencies and I get the following linking errors: Building target: Adventum Invoking: GCC C++ Linker g++-8 -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/GLFW" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/Python" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/FMOD" -o

Unknown GCC Linker error, but builds sucessfully

生来就可爱ヽ(ⅴ<●) 提交于 2020-12-10 12:07:02
问题 I'm trying to compile a program that links to the FMOD library in the Eclipse C/C++ IDE. I haven't even included any of the library's headers, I've only added the shared library to the projects dependencies and I get the following linking errors: Building target: Adventum Invoking: GCC C++ Linker g++-8 -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/GLFW" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/Python" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/FMOD" -o

Unknown GCC Linker error, but builds sucessfully

≯℡__Kan透↙ 提交于 2020-12-10 12:06:34
问题 I'm trying to compile a program that links to the FMOD library in the Eclipse C/C++ IDE. I haven't even included any of the library's headers, I've only added the shared library to the projects dependencies and I get the following linking errors: Building target: Adventum Invoking: GCC C++ Linker g++-8 -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/GLFW" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/Python" -L"/home/jkmcameron/Workplace/git/Adventum/Adventum/libs/FMOD" -o

How to rename a shared library to avoid same-name conflict?

ⅰ亾dé卋堺 提交于 2020-12-03 11:54:55
问题 I found a library, libjson, that I am trying to build as a shared library and use in a project. Building is simple enough; after fixing a Makefile bug, # SHARED=1 make install will compile and install a .so in /usr/lib . The problem is that my system (Arch Linux) already has a library named libjson , which the Makefile thoughtlessly overwrites for me! Arch's library was installed as a dependency, so it can't be replaced. Presumably other distros would have a similar problem if they had a

How to rename a shared library to avoid same-name conflict?

微笑、不失礼 提交于 2020-12-03 11:51:05
问题 I found a library, libjson, that I am trying to build as a shared library and use in a project. Building is simple enough; after fixing a Makefile bug, # SHARED=1 make install will compile and install a .so in /usr/lib . The problem is that my system (Arch Linux) already has a library named libjson , which the Makefile thoughtlessly overwrites for me! Arch's library was installed as a dependency, so it can't be replaced. Presumably other distros would have a similar problem if they had a

Linking a program using printf with ld?

浪尽此生 提交于 2020-11-29 08:33:15
问题 I'm getting a undefined reference to _printf when building an assembly program that defines its own _start instead of main , using NASM on x86-64 Ubuntu Build commands: nasm -f elf64 hello.asm ld -s -o hello hello.o hello.o: In function `_start': hello.asm:(.text+0x1a): undefined reference to `_printf' MakeFile:4: recipe for target 'compile' failed make: *** [compile] Error 1 nasm source: extern _printf section .text global _start _start: mov rdi, format ; argument #1 mov rsi, message ;