How can I implement Google Play Licensing for an Android app? [closed]
问题 I saw the stock Android-Developer licensing library instructions, but the overview seems to omit several key steps in the process and fails to fully explain how to get something working. Can someone provide an explicit set of operations that worked to get the licensing library set up on an Android app so it checks to ensure that a user has paid for an app in Google Play before allowing use? 回答1: I have been working on implementing licensing in my app for some time now and finally have it