kinect-interaction

The type or namespace name 'InteractionHandType' could not be found Kinect SDK 1.8

依然范特西╮ 提交于 2020-01-07 02:40:47
问题 I am trying to detect closing fist (grip) gesture to control my mouse cursor in Kinect. I followed this tutorial to setup : http://dotneteers.net/blogs/vbandi/archive/2013/05/03/kinect-interactions-with-wpf-part-iii-demystifying-the-interaction-stream.aspx However, in the DummyInteractionClient.cs file, I am getting this error on the following line: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Kinect

Setting Kinect's ElevationAngle randomly throws COM based InvalidOperationException

隐身守侯 提交于 2019-12-13 21:09:42
问题 I'm working on the Kinect tilt control (similar to those in the Kinect Explorer toolkit sample but composed just of a Scrollbar). This works well but setting the tilt angle: CurrentKinectSensor.ElevationAngle = value; causes randomly the System.InvalidOperationException caused by underlying COM: This API has returned an exception from an HRESULT: 0x800704D5 System.InvalidOperationException was unhandled HResult=-2146233079 Message=This API has returned an exception from an HRESULT: 0x800704D5

Generate 3D model of a building with kinect sensor?

孤街醉人 提交于 2019-12-11 20:17:48
问题 I want to generate a 3D model as I walk alone in a building or in a room with the kinect sensor. I want know is this possible? my idea is to get 3d imaging from interval(like 1 image per 3 meters) and combine them, but how can I do that, how can I match and stitch these models into one 3d model, like in the picture below. this image is taken from here kintinuous 2.0 according to this it is possible. Is there any codes (like C#) I can refer? EDIT: mapping real world object using kinect I found