iphone

Add a border with cornerRadius to an Image in SwiftUI Xcode beta 5

泪湿孤枕 提交于 2021-02-06 08:48:01
问题 how can I add a border with a cornerRadius to an Image. I get a deprecation warning saying that i should use a RoundedRectange Shape, but i don't know how to use that exactly Beta 4: Image(uiImage: ...) .border(Color.black, width: 2, cornerRadius: 10) 回答1: SwiftUI 1.0 Using cornerRadius & overlay Modifiers Here is another way in which we can use a cornerRadius modifier (which clips the view) and then overlay a stroke with a color. VStack(spacing: 40) { Text("Image Border").font(.largeTitle)

Add a border with cornerRadius to an Image in SwiftUI Xcode beta 5

非 Y 不嫁゛ 提交于 2021-02-06 08:46:20
问题 how can I add a border with a cornerRadius to an Image. I get a deprecation warning saying that i should use a RoundedRectange Shape, but i don't know how to use that exactly Beta 4: Image(uiImage: ...) .border(Color.black, width: 2, cornerRadius: 10) 回答1: SwiftUI 1.0 Using cornerRadius & overlay Modifiers Here is another way in which we can use a cornerRadius modifier (which clips the view) and then overlay a stroke with a color. VStack(spacing: 40) { Text("Image Border").font(.largeTitle)

How can I stream audio from the microphone of an iPhone to a Mac/PC via sockets or a framework?

余生长醉 提交于 2021-02-05 20:34:15
问题 How can I stream audio from the microphone of an iPhone to a Mac/PC? Is there already some framework for this, or can I just send audio over sockets. I'm new to sockets though. Basically, I want to be able to speak into the iPhone, and the computer will receive the iPhone's mic input as its own mic input for computers that do not have microphones. I already have an app that makes a bonjour connection to a Mac, which runs a very simple server, and the iPhone can send text to the computer, but

Can the identifierForVendor change when updating an App?

眉间皱痕 提交于 2021-02-05 20:26:41
问题 The identifierForVendor is not supposed to change unless all apps by the vendor are removed from the device. What happens if I have a single application that is updated. Can the identifierForVendor change? Another way of formulating this question is: Is an app upgrade the same as an uninstall and install (at least in some sense)? The reason I ask is that if I install the current version of an app from the App Store, and then "Archive" a new version via XCode and install it over iTunes the

Can the identifierForVendor change when updating an App?

一个人想着一个人 提交于 2021-02-05 20:25:40
问题 The identifierForVendor is not supposed to change unless all apps by the vendor are removed from the device. What happens if I have a single application that is updated. Can the identifierForVendor change? Another way of formulating this question is: Is an app upgrade the same as an uninstall and install (at least in some sense)? The reason I ask is that if I install the current version of an app from the App Store, and then "Archive" a new version via XCode and install it over iTunes the

Can the identifierForVendor change when updating an App?

那年仲夏 提交于 2021-02-05 20:24:01
问题 The identifierForVendor is not supposed to change unless all apps by the vendor are removed from the device. What happens if I have a single application that is updated. Can the identifierForVendor change? Another way of formulating this question is: Is an app upgrade the same as an uninstall and install (at least in some sense)? The reason I ask is that if I install the current version of an app from the App Store, and then "Archive" a new version via XCode and install it over iTunes the

Can the identifierForVendor change when updating an App?

跟風遠走 提交于 2021-02-05 20:23:22
问题 The identifierForVendor is not supposed to change unless all apps by the vendor are removed from the device. What happens if I have a single application that is updated. Can the identifierForVendor change? Another way of formulating this question is: Is an app upgrade the same as an uninstall and install (at least in some sense)? The reason I ask is that if I install the current version of an app from the App Store, and then "Archive" a new version via XCode and install it over iTunes the

iPhone: Change playback speed with Audio Units

邮差的信 提交于 2021-02-05 13:01:53
问题 What are the different ways to change the playback speed of audio on the iPhone, when using Audio Units ? What are the advantages / disadvantages of each solution? I have a mixer unit and an IO unit. Do I need to add another unit (eg. converter unit)? What audio unit parameters should I set, on which (input or output) bus on which audio unit(s)? My current setup: ------------------------- ------------------------- | mixer unit | -----------> | IO unit | ------------------------- -------------

Some items are blocked when taking a screen recording or picture for swift [closed]

谁都会走 提交于 2021-02-05 09:27:13
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 4 days ago . Improve this question What I'm trying to do is I want to hide any ui element when the user receives a screen recording or photo, I sent an email to the screenShield kit site, but didn't get any feedback. I have to try another method. Please help 回答1: You can detect whether the screen is being

Admob ( GoogleMobileAds 8.0.0 ) iOS SDK - GADInterstitial API not found, How to use GADInterstitialAd - sample code please?

你。 提交于 2021-02-05 09:24:09
问题 No error for below line #import <GoogleMobileAds/GoogleMobileAds.h> But none of Admob API detected…Its giving error for all admob API. Another SDK(Applovin) API detected. Here is screenshots. How to fix Admob/GoogleMobileAds ? Pod File: 回答1: AdMob just did a major version update to 8.0.0 with several API changes. Either Lock the pod to 7.x with pod 'Google-Mobile-Ads-SDK', '~> 7.69' Do the 8.x migration documented at https://developers.google.com/admob/ios/migration 回答2: GoogleMobileAds 8.0.0