ios10

simulator .app for ios 10 not working in ios 8

烂漫一生 提交于 2019-12-11 16:32:04
问题 Basically I ran my project into iOS 10 and copied the .app from there and tried to run it on iOS 8 simulator on a different machine but its not getting installed. But ideally it should get installed and run perfectly. so ios 10 simulator .app is compatible with only iOS 10 for iOS 8 we again have to run it on iOS 8 simulator and copy it over can anybody put some light on this problem 回答1: You need to set the app's deployment target appropriately and properly handle the usage of API that is

Application crash immediately when deploy to iPhone running iOS10 from xCode8

久未见 提交于 2019-12-11 07:32:48
问题 My application can running normally on iOS9 and xCode7, but after upgrade to XCode8 and iOS10 on my iPhone, the application crash immediately after I deploy to my iPhone, before it get into the main() function. I think there are some problems with library loading, this is the log from console when I deploy the app: dyld: loaded: /var/containers/Bundle/Application/FF7E741A-6C49-424F-A8FD-9A0F49CEDAC3/iMomeetInHouse.app/iMomeetInHouse dyld: loaded: /Developer/usr/lib/libBacktraceRecording.dylib

Response of JSONSerialization.jsonObject is nil with the method POST in swift 3

我是研究僧i 提交于 2019-12-11 06:52:28
问题 this is an example for something i want to do but the line if let json = try JSONSerialization.jsonObject(with: data) as? [String: String] is false because the return of JSONSerialization.jsonObject is nil func parser(lbl: UILabel){ let postString = "xxx=xxx&xxxx=xxxx==&xxxxx=xxxxx&xxxxxx=xxxxxx&xx=xx" let url = URL(string: "http://xxxxxxxxxx.com/xxxxxx/xxxxx/xxxxxx.php")! var request = URLRequest(url: url) request.httpMethod = "POST" request.httpBody = postString.data(using: .utf8) let task

What can I do to fix the error “Thread 1: signal SIGABRT”?

断了今生、忘了曾经 提交于 2019-12-11 06:49:41
问题 I'm following this tutorial on Github to try and learn how to use SwiftyDropbox, but I've run into this error import UIKit import SwiftyDropbox @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate { //Thread 1: signal SIGABRT var window: UIWindow? func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { DropboxClientsManager.setupWithAppKey("qcvovib4h1mn0zd") return true } Here's what I'm

Twilio video call In App Background & Closed on iOS

半腔热情 提交于 2019-12-11 06:20:10
问题 I had successfully setup the video SDK for video call if app is in foreground but having no idea how to do it when app is in background or closed. 回答1: You need to enable Background Modes inside Capabilities in your target. Twilio Audio will work when your application enter in background. 来源: https://stackoverflow.com/questions/45977312/twilio-video-call-in-app-background-closed-on-ios

Custom sounds in remote notifications iOS 10, swift 3

有些话、适合烂在心里 提交于 2019-12-11 06:19:32
问题 I've a big problem with a custom sounds in remote notifications. This is my scenario: I've two types of notifications each one with a custom sound. The sound, plays like a charm, when my app is inactive or in background, and the OS shows the notification in notification center banner-alert. When the notification is received in foreground state, I process the notification, extract the aps sound element and I play the sound via AVAudioPlayer: func playSound(_ sound: String) { myLog("Let's play

iOS - Get current Wifi credentials (SSID & password)

不问归期 提交于 2019-12-11 05:57:35
问题 I recently bought a smart personal scales including an iOS-App. While doing the wifi-setup of the scales on my iPhone, iOS asked me to allow this App to hand on my credentials of my current Wifi-network, I was logged in. I was looking for this feature quite intensive but without success, because I'd also like to just hand it on to another device to connect it to Wifi. How can I do this in my App to fetch the Wifi credentials? 回答1: I believe this functionality is built into the HomeKit / MFI

MusicSequenceFileLoad Returns -1 on iOS10 (AudioToolbox/MusicPlayer)

时光怂恿深爱的人放手 提交于 2019-12-11 05:54:49
问题 UPDATE 10/9/2016: I had opened up Radar #28425770 with Apple on 9/22/2016 for the following defect and they have just marked is as a duplicate (of Radar #28327056), so this appears to be a known bug within iOS10. I've encountered an error invoking the AudioToolbox / MusicPlayer API method "MusicSequenceFileLoad()" to load the contents of a MIDI file (from the given URL) into a music sequence on an iOS10 iPad Pro (wifi model) and would greatly appreciate some assistance from the community in

Sirikit StartAudioCall Fail

冷暖自知 提交于 2019-12-11 05:29:02
问题 Test Background: Xcode: Xcode8 beta6 iPhone: iOS10 beta6 Language: object-c I have used startAudioCall sirikit in my App to test my app call. However, the sirikit will fail in some situation: If the person's name is a first name in local contact, when I say "Call firstname myApp", siri can start myApp get this contact name successfully But if the person's name is both first name and last name, when I say "Call firstname(or both first name and last name) myApp" , siri will call this person

Siri : IntentHandler not behaving correctly with device Touch ID

给你一囗甜甜゛ 提交于 2019-12-11 05:18:14
问题 What is the right approach to handle device LocalAuthentication with NSIntent ? Currently it is not showing payment sent pop up in Siri INSendPaymentIntent . - (void)handleSendPayment:(INSendPaymentIntent *)intent completion:(void (^)(INSendPaymentIntentResponse *response))completion { __block INSendPaymentIntentResponse *siriResponse; LAContext *context = [[LAContext alloc] init]; NSError *error = nil; // Check if device supports TouchID if ([context canEvaluatePolicy