invitation

Can I tell an iOS Gamecenter automatch from an explicit invitation?

那年仲夏 提交于 2020-01-04 05:56:14
问题 In my multiplayer iOS game, one player has to be the "host" and decide on certain game settings. When he invites friends via GC, it's clear that he is in the driver's seat, however when people are brought together by automatch, I need to do a draw-straw procedure to bring just one to the dialog of making the choices. Right now I have no clue how I can tell an automatched connection from a setup that was initiated clearly by one side. Any ideas whether it can be deducted from certain API

Is Game Center Multiplayer Friends broken in IOS 9?

半腔热情 提交于 2020-01-03 13:10:10
问题 I created a game that uses real-time multiplayer programmatically. It was originally targeted to towards IOS 8 devices. Recently after migration to IOS 9, Game Center has caused a lot of problems. The main issue I cannot resolve is Inviting a friend in multiplayer (for testing). From IOS 8 to IOS 8. Auto match works and Friend invitations work But from IOS 9 to IOS 9. Auto match works and Friend invitations do not work anymore. If any of you have managed to make Game Center invitations work

programming a contest based on cupon codes in drupal

天涯浪子 提交于 2019-12-22 10:27:38
问题 Is there any module that can ask upon user registration so that the user can have a cupon code? I want to use them later to draw prizes. Just like a lottery 回答1: Have you give a try to Registration code? It sounds like it could do the job that you are asking for. 来源: https://stackoverflow.com/questions/5632683/programming-a-contest-based-on-cupon-codes-in-drupal

How to check number of facebook app invitation sent by a particular users?

倾然丶 夕夏残阳落幕 提交于 2019-12-20 03:23:26
问题 I would like to encourage my facebook app users to invite more friends to join the app. Therefore, I will let them freely use my app after they invite more than 50 friends (no matter their friends join the app or not is also ok). But the problem is: how can I check the number of invitation sent by that users? Thanks. Rgds 回答1: there is no built in option in facebook for this. I'm using the FB request dialog and whenever we send request facebook will return a set of request id's (in case of

OnInvitationReceivedListener does not fire reliably (if at all) - Google Play Game Services Button Clicker

你离开我真会死。 提交于 2019-12-19 04:48:13
问题 In trying out the button clicker demo of the Play Game Services, I have not had any luck (ok, 1 time out of hundreds) of getting the OnInvitationReceivedListener to fire. I have looked here stackoverflow answer 1 and here stackoverflow answer 2, and have made sure to use test accounts that are part of my inner circles. (family good enough?) In testing: I have tried sending the invitation prior to logging in the other user (I Have never gotten the gameHelper onConnected(Bundle hintConnection)

Game Center Invitation handler, Where does it belong?

好久不见. 提交于 2019-12-10 18:07:28
问题 I already searched the site and found this: GameCenter Invitation Handler He says: " As stated in the docs Your application should set the invitation handler as early as possible after your application is launched; an appropriate place to set the handler is in the completion block you provided that executes after the local player is authenticated. " .. OK, that's cool, but! I would like Authenticate the player ONLY if an invitation was received .. Example: Scenarios: The player launches the

Symfony2 FOSUserBundle Invitation : only work on owning side associations

a 夏天 提交于 2019-12-08 10:44:14
问题 Entity/User namespace My\SampleBundle\Entity; use Doctrine\ORM\Mapping as ORM; use Symfony\Component\Validator\Constraints as Assert; /** * @ORM\Entity * @ORM\Table(name="fos_user") */ class User extends \FOS\UserBundle\Entity\User { /** @ORM\Id @ORM\Column(type="integer") @ORM\GeneratedValue(strategy="AUTO") */ protected $id; /** * @ORM\OneToOne(targetEntity="Invitation", inversedBy="user") * @ORM\JoinColumn(referencedColumnName="code") * @Assert\NotNull(message="Your invitation is wrong") *

Xmpp IOS multiuser chat . i didnot find a way to accept the invitation from group ? how i can accept the incomming invitation

帅比萌擦擦* 提交于 2019-12-06 08:44:39
问题 When i send invitation this function is called but i can't understand what line of code should use for accept invitation*. am trying to create a multi user and multi groups invitation also called did received message function. - (void)xmppMUC:(XMPPMUC *) sender roomJID:(XMPPJID *) roomJID didReceiveInvitation:(XMPPMessage *)message { } 回答1: This is how you can accept the group invitation. You just need to activate your XMPPMUC protocol as below: XMPPMUC * xmppMUC = [[XMPPMUC alloc]

Devise Invitable: uninitialized constant

不想你离开。 提交于 2019-12-04 20:37:28
问题 I'm using devise, wich works fine, now I try to use devise_invitable. I installed it correctly, but I'm getting the error when I try to access http://localhost:3000/users/invitation/new The error is: Started GET "/users/invitation/new" for 127.0.0.1 at 2011-07-06 20:47:07 -0300 ActionController::RoutingError (uninitialized constant Users): Rendered /Users/Fernando/.rvm/gems/ruby-1.9.2-head/gems/actionpack-3.0.7/lib/action_dispatch/middleware/templates/rescues/routing_error.erb within rescues

Devise Invitable: uninitialized constant

▼魔方 西西 提交于 2019-12-03 12:38:18
I'm using devise, wich works fine, now I try to use devise_invitable. I installed it correctly, but I'm getting the error when I try to access http://localhost:3000/users/invitation/new The error is: Started GET "/users/invitation/new" for 127.0.0.1 at 2011-07-06 20:47:07 -0300 ActionController::RoutingError (uninitialized constant Users): Rendered /Users/Fernando/.rvm/gems/ruby-1.9.2-head/gems/actionpack-3.0.7/lib/action_dispatch/middleware/templates/rescues/routing_error.erb within rescues/layout (1.9ms) The routes looks like ok, and I dont know why it return this error. Routes: accept_user