interface

C++ design for multiple versions of same interface (enumerations / structures in header files)

大憨熊 提交于 2021-01-27 07:43:13
问题 We are interfacing with an externally controlled program with defined headers containing enumerations, and structures. We want to be able to interface with multiple versions of this program with as little duplication of code as possible. Each version has the same general enums and structures, but with slight modifications over time. In the ideal setup we could just conditionally include the different versions of the same header (i.e. if interfacing with version 1 #include "version1\progDefs.h

Interface inheritance. Does not implement interface error

天涯浪子 提交于 2021-01-27 06:56:34
问题 I have a problem with using inherited interface. I will explain my problem on example below. Let's say I have Interface IFlyable : public interface IFlyable { IVerticalSpeed Speed { get; set; } } It contains IVerticalSpeed interface. I created another interface called ISpeed which inherits from IVerticalSpeed interface: public interface ISpeed : IVerticalSpeed { int MaxSpeed { get; set; } } In next step I created a class Fly which implement IFlyable interface: public class Fly : IFlyable {

Interface inheritance. Does not implement interface error

一笑奈何 提交于 2021-01-27 06:54:43
问题 I have a problem with using inherited interface. I will explain my problem on example below. Let's say I have Interface IFlyable : public interface IFlyable { IVerticalSpeed Speed { get; set; } } It contains IVerticalSpeed interface. I created another interface called ISpeed which inherits from IVerticalSpeed interface: public interface ISpeed : IVerticalSpeed { int MaxSpeed { get; set; } } In next step I created a class Fly which implement IFlyable interface: public class Fly : IFlyable {

Best practices for empty interfaces in Go?

♀尐吖头ヾ 提交于 2021-01-24 07:14:28
问题 I am learning about empty interfaces. I find that while there are many explanations—also on Stackoverflow—on meaning of an empty interface and how they work, there's very little information on best-practices on when / why to use them, when to avoid, what the considerations are, and the pros and cons of chosing to use them. In Go chatrooms I've read some talk about best to avoid using empty interfaces where possible, but without the proper arguments. Others proudly responding they had zero

Fortran interface to call a C function that returns a pointer to an array

a 夏天 提交于 2021-01-23 11:05:55
问题 After much searching, I found what I believe to be the closest answer to my problem is on Stack Overflow (SO) at Fortran interface to call a C function that return a pointer, (posted nearly 10 years ago!) I quote this because using that example keeps the code simple and still illustrates my problem. I want to return an array that has been created/memory allocated in C++ and be able to analyse the answer in Fortran, because that is where the bulk of the code for this application lies. My

F12 - Go to Implementation of Interface

有些话、适合烂在心里 提交于 2021-01-21 12:03:09
问题 When not running an application, pressing F12 (Go To Definition) on a method on an interface type will take you to the interface itself. Is there any key combo that exists (or one that I can make) that will allow me to provide a default implementation to jump to, or allow me to quickly pick an implementation to go to? We have several layers in our application, and it would save a lot of time to be able to jump straight to the Mock or Real implementations rather than navigating to them in

How do I map http request response to my defined object in TypeScript

六月ゝ 毕业季﹏ 提交于 2021-01-21 05:21:21
问题 I'm getting to know Angular, TypeScript and RxJS. I have an http request that returns a JSON. In this JSON there is data that I need to construct my defined object. Let's say, that my object is this: export class RegularUser { constructor( public id: number, public firstName: string, public lastName: string, public token: string ) {} } Now, I am sending a request to some API, which returns data in this format: { success: boolean, uid: number, first_name: string, last_name: string, cid: number

AIDL interface between Java and C++

旧城冷巷雨未停 提交于 2021-01-20 08:01:22
问题 I am a new to AIDL interface. I would like to implement AIDL interface between Java(Application layer) which is build using gradle and C++(Native layer) which is build using cmake. I need to pass a chunk of data between these two processes using AIDL interface. I am able to implement a .aidl file in application layer and able to create a service. I need to implement a aidl client in native layer and need to pass data. Can anyone suggest me how to implement AIDL which is to be build cmake. 回答1

AIDL interface between Java and C++

女生的网名这么多〃 提交于 2021-01-20 08:01:18
问题 I am a new to AIDL interface. I would like to implement AIDL interface between Java(Application layer) which is build using gradle and C++(Native layer) which is build using cmake. I need to pass a chunk of data between these two processes using AIDL interface. I am able to implement a .aidl file in application layer and able to create a service. I need to implement a aidl client in native layer and need to pass data. Can anyone suggest me how to implement AIDL which is to be build cmake. 回答1

Implementing Super and sub interfaces both in a class(class A implements SuperInterface, SubInterface)

独自空忆成欢 提交于 2021-01-18 05:08:00
问题 interface A { public void doSomething(); } interface B extends A { public void doSomethingElse(); } public class AClass implements A, B { public void doSomething() {} public void doSomethingElse() {} } Why does Java permit such a declaration? What's the use of implementing both interfaces when same thing can be achieved by implementing the SubInterface (B)? 回答1: I think the "why" question can only be answered by Java designers. One reason might be that it permits retrofitting extends A to B