interface

recyclerview header, access objects from the header in the Activity/Fragment

谁说我不能喝 提交于 2020-01-15 06:46:30
问题 So I've followed this awesome answer to get an header view in my recyclerview. Works great so far. Now it's time for implementation, but here comes the problem: How do I access a label or an image from my Fragment to my recycler view header? I know the other way around, on button click, on any event handler from any recycler view holder to my fragment, but I can't figure out how to do it this way. why? In my header view is a EditText, Button and label. When user presses the button, it takes

public interface member in c#8

限于喜欢 提交于 2020-01-15 03:10:51
问题 Since the latest version of c#, it is possible to write the following interface: public interface IMyInterface { public void MyMethod(); } This seems like a code smell to me, as I feel like the intention was to write the previously available: public interface IMyInterface { void MyMethod(); } Are those two interfaces exactly the same ? Does the public keyword add/changes anything ? Is this something that should be corrected, or am I wrong and should public be consistently used now ? 回答1:

Interfaces, Classes and Code Smell

时光怂恿深爱的人放手 提交于 2020-01-15 03:08:45
问题 Suppose I have the following interfaces : public interface GameObject { void viewDetails(); } public interface Weapon extends GameObject { void attack(); } //A weapon is not the only item reloadable. A container could be refilled. public interface Reloadable extends GameObject { void replenish (final int amount); } and Implementation: public final class ReloadableWeapon implements Reloadable, Weapon { private String weaponName; private int numberofbullets; public ReloadableWeapon(String name,

How do I call functions inside C++ DLL from Lua?

浪子不回头ぞ 提交于 2020-01-14 12:34:00
问题 I have a DLL written in C++ that is legacy code and cannot modify the source code. I want to be able to call some of the functions inside of the DLL from Lua. For example, I'd like to do something like this: -- My Lua File include(myCppDll.dll) function callCppFunctionFromDll() local result = myCppFunctionFromDll(arg1, arg2) --Do something with result here end Is something like this possible? 回答1: If Alien doesn't meet your needs, and it might not be easy to use if the DLL has a strongly

How do I call functions inside C++ DLL from Lua?

我们两清 提交于 2020-01-14 12:33:11
问题 I have a DLL written in C++ that is legacy code and cannot modify the source code. I want to be able to call some of the functions inside of the DLL from Lua. For example, I'd like to do something like this: -- My Lua File include(myCppDll.dll) function callCppFunctionFromDll() local result = myCppFunctionFromDll(arg1, arg2) --Do something with result here end Is something like this possible? 回答1: If Alien doesn't meet your needs, and it might not be easy to use if the DLL has a strongly

Can I define/constrain a member as implementing two interfaces, without generics?

こ雲淡風輕ζ 提交于 2020-01-14 10:37:08
问题 The following code shows what I would like to do; that is, I would like to constrain anObject, so that it can be used as a parameter to various methods with use IInterfaceOne or IInterfaceTwo, where neither inherits from the other. public interface IInterfaceOne { } public interface IInterfaceTwo { } public class Implementation : IInterfaceOne, IInterfaceTwo { } public interface IInterfaceOneAndTwo : IInterfaceOne, IInterfaceTwo { } public class UsingImplementation { IInterfaceOneAndTwo

Interface naming convention for method returning Task [closed]

戏子无情 提交于 2020-01-14 10:19:20
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed 5 years ago . Consider the following interface and implementations. interface IService { Task<string> GetAnswer(string question); } class SomeService : IService { async Task<string> IService.GetAnswer(string question) { ... code using awaits ... } } class AnotherService : IService { Task

What is the interface for python iterators? [duplicate]

隐身守侯 提交于 2020-01-14 09:38:07
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: Build a Basic Python Iterator What are the required methods for defining an iterator? For instance, on the following Infinity iterator, are its methods sufficient? Are there other standard or de facto standard methods that define an iterator? class Infinity(object): def __init__(self): self.current = 0 def __iter__(self): return self def next(self): self.current += 1 return self.current 回答1: What you have is

What is the interface for python iterators? [duplicate]

牧云@^-^@ 提交于 2020-01-14 09:38:06
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: Build a Basic Python Iterator What are the required methods for defining an iterator? For instance, on the following Infinity iterator, are its methods sufficient? Are there other standard or de facto standard methods that define an iterator? class Infinity(object): def __init__(self): self.current = 0 def __iter__(self): return self def next(self): self.current += 1 return self.current 回答1: What you have is

Loop through JSON keys and values and same time replacing specify matched value in golang

雨燕双飞 提交于 2020-01-14 05:15:08
问题 Is there any way to loop all over keys and values of json and thereby confirming and replacing a specific value by matched path or matched compared key or value and simultaneously creating a new interface of out of the json after being confirmed with the key new value in Golang. This an example i saw that loops through all values https://play.golang.org/p/xtiT2iGocBg but i have no idea of replacing values by matched path or value 回答1: I finally succeeded in getting keys/values and can same