instruments

Unable to connect iPhone 3gs(iOS 5.0.1) with Instruments application

瘦欲@ 提交于 2019-11-27 23:58:29
问题 When i am connecting my 3gs(iOS 5.0.1) device to Instruments i am getting this error message " Failed to start Instruments daemon for 'iOS' on iPhone 3GS (v5.0.1)' (The service is invalid.) Please reconnect the device." This message appears on instruments, when ever i re-connect the device. How can i do performance testing with this device. Thanks. 回答1: I have no idea what is causing this - but i did find a solution that worked on both devices that caused instruments pop out this message -

Recursive Blocks in Objective-C leaking in ARC

谁说我不能喝 提交于 2019-11-27 17:50:43
问题 So I'm using recursive blocks. I understand that for a block to be recursive it needs to be preceded by the __block keyword, and it must be copied so it can be put on the heap. However, when I do this, it is showing up as a leak in Instruments. Does anybody know why or how I can get around it? Please note in the code below I've got references to a lot of other blocks, but none of them are recursive. __block NSDecimalNumber *(^ProcessElementStack)(LinkedList *, NSString *) = [^NSDecimalNumber

How to run iPhone program with Zombies instrument?

孤街醉人 提交于 2019-11-27 17:18:32
I'm running XCode 3.2 on Snow Leopard and I'm trying to run the Zombies instrument against my app but the selection is grayed out and I don't know why. I know about the NSZombieEnabled environment variable. I have that set to YES on my application. I'm not sure if this matters, but, the app is an app that I started developing on Leopard with the previous version of XCode. Here is a screenshot of what my menu looks like: You need to launch the Instruments application with the Zombies instrument from outside of XCode This is how you can do it: The Instruments application is usually located

Instruments show leak in main.m (Xcode 4.3.1)

送分小仙女□ 提交于 2019-11-27 15:58:39
问题 I am developing an app using ARC When profiling my app in instruments for memory leaks it shows leaks at the following function: #import <UIKit/UIKit.h> #import "AppDelegate.h" int main(int argc, char *argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } } Does this indicate a problem somewhere else in my code? This is the stack trace 0 libsystem_c.dylib malloc 1 libsystem_c.dylib strdup 2 libnotify_sim.dylib token_table_add 3

Enable and Debug Zombie objects in iOS using Xcode 5.1.1

穿精又带淫゛_ 提交于 2019-11-27 15:34:18
I have an iOS(7.1) app which crashes due to EXC_BAD_ACCESS . If I am not wrong, this happens due to the use of an object which is already de-allocated. After a bit of searching, I found out that enabling Zombie objects help to pin point the line of error. As I am using xcode 5.1.1, I have done the following to Enable Zombie Objects . And then, checking the Enable Zombie Objects checkbox, Then I went to Instruments panel, selected Zombies ,clicked Profile and got this, Now the simulator (in the left background), which had a button and a textfield is running blank and also I can't understand

Leak - GeneralBlock-3584

孤者浪人 提交于 2019-11-27 13:16:33
问题 When i try to check leaks of my iPhone App using Instruments, everything is just fine. Same App on actual real device shows this leak for a few times during the app launch. It is pretty non-deterministic and it happens in system libraries. I tried to google down the solution without a luck. Anyone experiencing the same problems? Anyone knows the solution? I find interesting, that every of my leak in code will crash the app sooner or later. These GeneralBlock-3584 leaks keeps app perfectly

Leak from NSURL and AVAudioPlayer using ARC

只谈情不闲聊 提交于 2019-11-27 12:47:22
I am runung Instruments on an iPhone 4S. I am using AVAudioPlayer inside this method: -(void)playSound{ NSURL *url = [self.word soundURL]; NSError *error; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; if (!error) { [audioPlayer prepareToPlay]; [audioPlayer play]; }else{ NSLog(@"Problem With audioPlayer on general card. error : %@ | url %@",[error description],[url absoluteString]); } I am getting leaks when playing the sound files: Leaked objects: 1. Object : NSURL Responsible Library : Foundation Responsable Frame : Foundation -[NSURL(NSURL) allocWithZone:] 2.

Can't launch my app in Instruments: At least one target failed to launch

房东的猫 提交于 2019-11-27 10:46:10
I have all my code signing entitlements set correctly. Running the app on my phone is fine, but launching it in instruments gives me an error message: Error Starting Recording At least one target failed to launch; aborting run And then: Target failed to run. Permisson to debug [app name] was denied. The app must be signed with a development identity (i.e. iOS Developer) Any ideas how I could stop this from happening? Doesn't happen on my iPad. Edit the scheme for your target and under "Profile [App Name]" set the Build Configuration to Debug (it's usually Release by default). Zoltán Matók It

Is there a way to remove the authorization prompt from command-line instances of Instruments (XCode)?

倾然丶 夕夏残阳落幕 提交于 2019-11-27 10:45:19
I am currently using Instruments via a bash script to initiate the command-line interface to start up runs of the Automation plug-in. With 4.2, this worked well enough, however with the upgrade to Xcode 4.3, I am now being prompted for an authorized user to 'analyze other processes'. No user is ever actually authenticated, even if the correct credentials are granted. I get the following error: Failed to authorize rights (0x20) with status: -60007. 2012-02-27 19:30:37.232 instruments[54151:1c03] Failed to connect to local pid watcher service: (os/kern) failure Even with the authentication

Instruments ObjectAlloc: Explanation of Live Bytes & Overall Bytes

我们两清 提交于 2019-11-27 10:17:31
I'm using Instument's ObjectAlloc tool in an attempt to understand what the memory my application (iPhone) is doing and when and where it is doing it. I would really like a basic explanation of these statistics: Live Bytes Living Transitory Overall Bytes When I am trying to work out how much memory my application is using, am I to look at Live Bytes or Overall Bytes? Does this include leaked memory? What are Transitory objects? Thanks Ken Aspeslagh ObjectAlloc tracks all memory allocation and deallocation over the time your program is running. The Living bytes, or Net bytes is how much memory