image-stitching

SceneKit - Remove stitching line in edges borders

帅比萌擦擦* 提交于 2021-01-28 18:22:11
问题 I'm displaying a texture on a cube (see SceneKit - Map cube texture to box) Things work well now, but the result show a light stitching line between some of the cube faces that I outlined here (you are inside the cube): Any idea how I can get rid of that? The input texture looks like So there is some discontinuity in the input. I'm using a custom SceneKit geometry that doesn't do much more than mapping this texture to a cube. You can find the relevant code in question mentioned above: https:/

The algorithm behind Google's PhotoSphere on Android 4.3/4.4

只谈情不闲聊 提交于 2021-01-20 15:17:07
问题 The camera app on Android 4.3/4.4 under the 'Sphere mode' can stitch photos from varied directions into one spherical panorama, with very good quality. Results illustration: http://i-cdn.phonearena.com/images/articles/73441-image/google-nexus-4-photo-sphere.jpg http://www.studio8apps.com/wp-content/uploads/2013/05/glass_team_pano_resized.jpg What I'm going to do is to implement an application for iPad with exactly the same functionality. I tried two approaches: OpenCV 2.4.8 OpenCV 2.4.8

The algorithm behind Google's PhotoSphere on Android 4.3/4.4

梦想与她 提交于 2021-01-20 15:14:27
问题 The camera app on Android 4.3/4.4 under the 'Sphere mode' can stitch photos from varied directions into one spherical panorama, with very good quality. Results illustration: http://i-cdn.phonearena.com/images/articles/73441-image/google-nexus-4-photo-sphere.jpg http://www.studio8apps.com/wp-content/uploads/2013/05/glass_team_pano_resized.jpg What I'm going to do is to implement an application for iPad with exactly the same functionality. I tried two approaches: OpenCV 2.4.8 OpenCV 2.4.8

The algorithm behind Google's PhotoSphere on Android 4.3/4.4

独自空忆成欢 提交于 2021-01-20 15:14:15
问题 The camera app on Android 4.3/4.4 under the 'Sphere mode' can stitch photos from varied directions into one spherical panorama, with very good quality. Results illustration: http://i-cdn.phonearena.com/images/articles/73441-image/google-nexus-4-photo-sphere.jpg http://www.studio8apps.com/wp-content/uploads/2013/05/glass_team_pano_resized.jpg What I'm going to do is to implement an application for iPad with exactly the same functionality. I tried two approaches: OpenCV 2.4.8 OpenCV 2.4.8

How can you stitch multiple heightmaps together to remove seams?

僤鯓⒐⒋嵵緔 提交于 2020-02-06 00:49:20
问题 I am trying to write an algorithm (in c#) that will stitch two or more unrelated heightmaps together so there is no visible seam between the maps. Basically I want to mimic the functionality found on this page : http://www.bundysoft.com/wiki/doku.php?id=tutorials:l3dt:stitching_heightmaps (You can just look at the pictures to get the gist of what I'm talking about) I also want to be able to take a single heightmap and alter it so it can be tiled, in order to create an endless world (All of

How can you stitch multiple heightmaps together to remove seams?

蓝咒 提交于 2020-02-06 00:49:15
问题 I am trying to write an algorithm (in c#) that will stitch two or more unrelated heightmaps together so there is no visible seam between the maps. Basically I want to mimic the functionality found on this page : http://www.bundysoft.com/wiki/doku.php?id=tutorials:l3dt:stitching_heightmaps (You can just look at the pictures to get the gist of what I'm talking about) I also want to be able to take a single heightmap and alter it so it can be tiled, in order to create an endless world (All of

FFT based image registration in python

谁说胖子不能爱 提交于 2020-01-24 13:47:41
问题 I found simple code in python for image registration here in simple case of translation we have: def translation(im0, im1): """Return translation vector to register images.""" shape = im0.shape f0 = fft2(im0) f1 = fft2(im1) ir = abs(ifft2((f0 * f1.conjugate()) / (abs(f0) * abs(f1)))) t0, t1 = numpy.unravel_index(numpy.argmax(ir), shape) if t0 > shape[0] // 2: t0 -= shape[0] if t1 > shape[1] // 2: t1 -= shape[1] return [t0, t1] but I don't understand this part: if t0 > shape[0] // 2: t0 -=

Aligning multiple images into one image? [closed]

吃可爱长大的小学妹 提交于 2020-01-01 05:31:32
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . What is a good method to align images together that may have different rotations, exposures, etc, but have the same background or

OpenCV - Image Stitching

删除回忆录丶 提交于 2019-12-29 05:25:13
问题 I am using following code to stitch to input images. For an unknown reason the output result is crap! It seems that the homography matrix is wrong (or is affected wrongly) because the transformed image is like an "exploited star"! I have commented the part that I guess is the source of the problem but I cannot realize it. Any help or point is appriciated! Have a nice day, Ali void Stitch2Image(IplImage *mImage1, IplImage *mImage2) { // Convert input images to gray IplImage* gray1 =

Can someone explain the parameters of OpenCV Stitcher?

旧街凉风 提交于 2019-12-23 10:07:57
问题 I'm trying to reduce the calculation time of my stitching algorithm. I got some images which I want to stitch in a defined order but it seems like cv::stitcher.stitch() function tries to stitch every image with every other image. I feel like I might find the solution in the parameters of OpenCV Stitcher. If not maybe I have to modify the function or try something else to reduce calculation time. But since I'm pretty much a beginner, I don't know how. I know that using GPU might be a