http-live-streaming

Playing Offline HLS with AES-128 encryption iOS

放肆的年华 提交于 2019-12-17 18:48:05
问题 I want to integrate offline HLS in iOS through AVFoundation . I have an encrypted HLS with simple AES-128 and it doesn't want to play in offline mode, I was trying to integrate AVAssetResourceLoaderDelegate but don't know how to integrate applicationCertificate & contentKeyFromKeyServerModuleWithSPCData that are in https://developer.apple.com/streaming/fps/ examples. I have a feeling that I am doing something wrong, it is a sample AES-128 encryption , not even DRM . Without the internet,

How to use HTTP Live Streaming protocol in iPhone SDK 3.0

跟風遠走 提交于 2019-12-17 10:59:32
问题 I have developed on IPhone application and submitted to App store. But my application got rejected based on below criteria. Thank you for submitting your yyyyyyyy application. We have reviewed your application and have determined that it cannot be posted to the App Store at this time because it is not using the HTTP Live Streaming protocol to broadcast streaming video. HTTP Live Streaming is required when streaming video feeds over the cellular network, in order to have an optimal user

How to store HLS/m3u8 Formatted video offline (on browser) to play when internet is not available?

此生再无相见时 提交于 2019-12-14 03:08:30
问题 Goal To build a feature to make videos available offline. A feature like youtube offline videos but on browser. Problem Is it possible to make HLS formatted (also known as .m3u8 ) videos available to user offline on there browsers? Is it possible to store HLS video in users browser (in Indexed db etc) and then play directly from there (At least for a short term period)? I have crawled web and searched for a solution but found nothing and now I am putting my problem before the amazing SOF

How to Stream Video from Http or RTSP Url in android

天涯浪子 提交于 2019-12-13 15:07:44
问题 I want to play a video from Http and Rtsp on android. currently i am trying with http link But when my activity starts, it just starts playing audio with blank black screen. No video is displaying. Here i have posted my code below. Thanks for any help in advance. and if anyone can provide a fresh running rtsp link for live streaming, i'll be very thankful. VideoView vidView = (VideoView)findViewById(R.id.myVideo); Uri stream = Uri.parse("http://www.androidbegin.com/tutorial/AndroidCommercial

HLS over IIS with Smooth Streaming Format SDK

被刻印的时光 ゝ 提交于 2019-12-13 14:37:34
问题 I'm trying to run HLS over IIS and Smooth Streaming via Silverlight works fine but not HLS. What I have: New Live Smooth Streaming Publishing Point with HLS support enabled; Connected Publishing Point via Smooth Streaming Format SDK and sending H264 samples to IIS in live mode. IIS creates *.ismv, *.ism, and empty *.m3u8 Smooth Streaming over Silverlight goes fine. Problem is that there is no *.ts files created and m3u8 file is empty as well, that's why HLS doesnt work. No errors or warnings

Playing HLS (m3u8) in Cocoa OS X AVPlayer - Swift

旧城冷巷雨未停 提交于 2019-12-13 14:26:08
问题 Basically I am trying to play an m3u8 (HLS Live Stream) using AVPlayer in Cocoa Swift. I'm relatively new to the language, so basically grabbed some example code for playing local video files and tried modifying it to play a live stream... But get this instead: http://i.stack.imgur.com/bU9GM.png This is what I got so far (commented lines are to play local file, which does work): import Cocoa import AVKit import Foundation import AVFoundation class ViewController: NSViewController { @IBOutlet

Why doesn't my MPEG-TS play on iOS?

时光毁灭记忆、已成空白 提交于 2019-12-13 04:37:20
问题 My MPEG-TS video isn't playing on iOS via HTTP Live Streaming and I am not sure why. I know my iOS code/m3u8 format is correct because if I replace my .ts file with a sample one from apple (bipbop), it works. I provided information on my video (doesn't work) and the one that works. Mine (not working) General ID : 1 (0x1) Format : MPEG-TS File size : 9.57 MiB Duration : 3s 265ms Overall bit rate mode : Variable Overall bit rate : 24.3 Mbps Video ID : 769 (0x301) Menu ID : 1 (0x1) Format : AVC

How can i reduce latency in HLS streaming with Wowza

别来无恙 提交于 2019-12-13 02:34:10
问题 i have live stream Wirecast to Wowza. In Wowza transcoder i have only 360p and 720p streams. In my dedicated server i don't have GPU. Now when i use HLS playback streaming latency average 15-20 seconds. I think this is unusual and i want to reduce this to 5-10 seconds. How can i do this on Wowza? Here is my server features: CPU: Intel® Xeon® E5-1650 v3 Hexa-Core Haswell incl. Hyper-Threading Technology RAM: 256 GB DDR4 ECC RAM Hard Drive: 2 x 480 GB SATA 6 Gb/sData Center Series SSD (Software

How to play live AAC stream on Android with html5 audio element

别来无恙 提交于 2019-12-13 00:48:38
问题 I am trying to embed an html5 audio tag in a page to allow playing a live AAC+ stream coming from an Icecast server. According to the media formats developer's guide, Android supports playback for several AAC flavors, either inside an MPEG-4 container or in ADTS. I have successfully played AAC-encoded audio files in an MPEG-4 container, thus: <audio controls="controls"> <source src="http://www.example.com/audio/program1.mp4" type="audio/mp4"/> </audio> However, I have not been able to play

can we play the content not from the start in hls playlist?

牧云@^-^@ 提交于 2019-12-13 00:14:10
问题 I have a hls playlist playlist.m3u8 file where the url's of all the chunks are there. #EXTM3U #EXT-X-VERSION:3 #EXT-X-TARGETDURATION:11 #EXT-X-MEDIA-SEQUENCE:0 #EXTINF:10, 01-0.ts #EXTINF:10, 01-1.ts #EXTINF:10, 01-2.ts #EXTINF:10, 01-3.ts #EXTINF:10, 01-4.ts #EXTINF:10, 01-5.ts #EXTINF:10, 01-6.ts #EXTINF:10, 01-7.ts Even if I change the media sequence no to , say 5, it always plays from the start. Is there anyway that I can play the content from any given point i.e not always from the start