html5-video

Background video is not playing in safari browser on mobile and desktop

白昼怎懂夜的黑 提交于 2020-01-24 09:28:06
问题 I have converted the video into 3 formats such as .mp4, .webm, .gov But still background video is not playing in safari browser <video autoplay="" muted="" loop="" id="myVideo"> <source src="videos/2.0-Welcome-to-DISTRO_1 (1).ogv" type="video/ogv"> <source src="videos/2.0-Welcome-to-DISTRO_1 (1).webm" type="video/webm"> <source src="videos/2.0-Welcome-to-DISTRO_1 (1).mp4" type="video/mp4"> </video> page url is http://gnxtsystems.com/cookie-test/ Please help me to fix it. Thanks in advance.

HTML display of Plugin and videotag

馋奶兔 提交于 2020-01-24 01:43:24
问题 I am facing a weird problem with html display.I have a html page that has both plugin object and video tag. Both are placed under the same area. Plugin area is 970x560 and video area is 320x240px. The plugin renders images which have a rectangular hole cut inside them to view the video(i.e., some part of images rendered have transparent pixels (alpha opaque=0 ) just to display the video). Now on launching of this html application in chrome, I am able to see only the video first frame and not

jQuery and HTML5 video - change source onClick

萝らか妹 提交于 2020-01-24 00:19:06
问题 I have to create an interactive video using HTML5 and jQuery. My goal is to: Play video1 When video1 ends show button1 , onClick change to video2 and hide button1 Play video2 On Ended show button 2 , OnClick change to video 3 and so on... My question to you is, what am I doing wrong? This is my code. <section> <video autoplay="autoplay" controls="controls" onended="testEnded()"> <source id="srcWebm" src="media/Madagascar.webm"/> </video> </section> <section id="buttons" class="btnShow"> <ul

Post-processing captured video in AS3, creating slow motion

假如想象 提交于 2020-01-23 18:55:49
问题 I have an interesting project wherein I need to allow users to capture video of themselves with a webcam at a kiosk, after which I email them a link to their video. The trick is the resulting video needs to be a 'slow motion' version of the captured video. So for example, if someone creates a 2 minute movie, the resulting movie will be 4 minutes. I'd like to build this in Flex / AS3 if possible. I don't have issues capturing the video and storing it / generating and emailing a link, but

Videojs seeing grey boxes in android mobile

偶尔善良 提交于 2020-01-23 17:03:44
问题 I have the latest version of videojs. Only in android tablets and mobile, I'm seeing grey boxes where the play and fullscreen buttons should be. These appear properly in other video sites like youtube on the same device. I assume it's the devices own inbuilt controls. Please can anyone tell me how to replace these grey boxes for the correct icons? 回答1: The icons in the latest version of VideoJS are now contained within an icon font, which is loaded in using an @font-face rule - this used to

http pseudo-streaming in IE11

落爺英雄遲暮 提交于 2020-01-23 12:04:51
问题 I have some videos and I need to be able to seek to various points in them without having downloaded the entire video prior to that point. So far I have it working great in Firefox and Chrome using the html5 video tag with NodeJS and the vid-streamer module. However, IE 11 insists on downloading the entire video, I can't get it to skip ahead until it has downloaded up to the point I want to play. Does IE support partial content, and is there some trick to triggering it? Or is it already

http pseudo-streaming in IE11

前提是你 提交于 2020-01-23 12:04:13
问题 I have some videos and I need to be able to seek to various points in them without having downloaded the entire video prior to that point. So far I have it working great in Firefox and Chrome using the html5 video tag with NodeJS and the vid-streamer module. However, IE 11 insists on downloading the entire video, I can't get it to skip ahead until it has downloaded up to the point I want to play. Does IE support partial content, and is there some trick to triggering it? Or is it already

Nginx is not accepting range of bytes

自作多情 提交于 2020-01-22 20:08:06
问题 I am using nginx to serve videos from the file system. I would like to enable range request. Currently this is the result returned for my file curl -I fileurl HTTP/1.1 200 OK Server: nginx Date: Sat, 29 Mar 2014 06:41:41 GMT Content-Type: video/mp4 Content-Length: 15603963 Last-Modified: Sat, 04 Jan 2014 15:02:26 GMT Connection: keep-alive Keep-Alive: timeout=300 Accept-Ranges: bytes But if I send curl --header "Range: bytes=0-50" fileurl the whole file is downloaded. This is the server in

Feature detect if user gesture is needed

十年热恋 提交于 2020-01-22 12:15:18
问题 is there a way to detect if calling play() on a video element is allowed without a user gesture? On Android Chrome this warning is given: Failed to execute 'play' on 'HTMLMediaElement': API can only be initiated by a user gesture. So on Chrome Android a user gesture is required to start the playback of a video, while it isn't on desktop Chrome. Is there a way to detect which behavior I will get? I want to have slightly different behavior in my app depending on if calling play programatically

Feature detect if user gesture is needed

你。 提交于 2020-01-22 12:15:10
问题 is there a way to detect if calling play() on a video element is allowed without a user gesture? On Android Chrome this warning is given: Failed to execute 'play' on 'HTMLMediaElement': API can only be initiated by a user gesture. So on Chrome Android a user gesture is required to start the playback of a video, while it isn't on desktop Chrome. Is there a way to detect which behavior I will get? I want to have slightly different behavior in my app depending on if calling play programatically