google-play

Push Notification service for android app not published on google play

被刻印的时光 ゝ 提交于 2019-12-23 04:18:08
问题 We have an Android app, which is not published on google play, only released on our own website to download the apk. Recently we want to include google cloud service to enable push notification, and we are wondering if it is possible to do that for unpublished app? Thanks 回答1: It is very possible. Either use a service such as Urban Airship or... Go into your developer's console and enable Google Cloud Messaging Download the Google Play Services library. Using the library, register the device.

Reduce APK Size using Patch and Update on Google Play Store

拜拜、爱过 提交于 2019-12-23 03:42:21
问题 I recently read about that Google is using File-by-File Patching and another one algorithm BsDiff - Delta update which patches apk files and gives only update sized apk to download from Play Store. I went through below blogs and links: 1) https://android-developers.googleblog.com/2016/12/saving-data-reducing-the-size-of-app-updates-by-65-percent.html 2) https://github.com/andrewhayden/archive-patcher/blob/master/README.md for "File-by-File Patching" 3) https://android-developers.googleblog

Reduce APK Size using Patch and Update on Google Play Store

∥☆過路亽.° 提交于 2019-12-23 03:42:04
问题 I recently read about that Google is using File-by-File Patching and another one algorithm BsDiff - Delta update which patches apk files and gives only update sized apk to download from Play Store. I went through below blogs and links: 1) https://android-developers.googleblog.com/2016/12/saving-data-reducing-the-size-of-app-updates-by-65-percent.html 2) https://github.com/andrewhayden/archive-patcher/blob/master/README.md for "File-by-File Patching" 3) https://android-developers.googleblog

Google play policy update - privacy vs Google Analytics, Firebase Analytics

纵饮孤独 提交于 2019-12-23 03:06:16
问题 Recently Google updated theirs policy for developers. https://play.google.com/about/privacy-security/personal-sensitive/ If your app handles personal or sensitive user data (including personally identifiable information, financial and payment information, authentication information, phonebook or contact data, microphone and camera sensor data, and sensitive device data) then your app must: .. If your app collects and transmits personal or sensitive user data unrelated to functionality

Android 64 bit architecture support

[亡魂溺海] 提交于 2019-12-23 01:58:45
问题 As many of you know Aug 2019 onwards Google is making sure all apps are supported 64 bit architecture.https://developer.android.com/distribute/best-practices/develop/64-bit That brings up the point to support 64 bit architectures for arm and x86. For x86 I think no devices are available. It's only emulators who has x86 support. My application uses some native code. So my question is if my application is 64 bit compatible for arm and not for 86. Does google accepts my updates? Doe not

GameHelper crashing at application start

余生颓废 提交于 2019-12-23 01:45:17
问题 So, I guess it'd help to say that I'm using LibGDX. Code: package com.fmeg.tapout.android; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import com.applifier.impact.android.ApplifierImpact; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import com.fmeg.tapout.ActionResolver; import com.fmeg.tapout.TapoutGame; import com.google.android.gms.games.Games; import com

Does Google Play Apps Testing work?

断了今生、忘了曾经 提交于 2019-12-23 00:49:49
问题 I am trying to test an android app. I've uploaded an APK to the "Alpha" section, but the given link returns error 500: "Share the following link with your testers: https://play.google.com/apps/testing/program". The Beta version returns the same error. Of course, my app is already published but only as Alpha version. Does someone have a workaround for this? Or I must publish a working version on Google Play first? Or there is another problem of the "Error 500" for testing link? 回答1: From

Android In App Updates - Not able to detect the update in AppUpdateInfo

大兔子大兔子 提交于 2019-12-22 18:19:32
问题 Some log statements are thrown when we use, Task<AppUpdateInfo> appUpdateInfoTask = appUpdateManager.getAppUpdateInfo(); appUpdateInfoTask.addOnSuccessListener(appUpdateInfo -> { 2019-06-13 18:30:40.556 28375-28375/com.marsplay.debug I/PlayCore: UID: [10312] PID: [28375] AppUpdateService : requestUpdateInfo(<"package name here">) 2019-06-13 18:30:40.556 28375-28584/com.marsplay.debug I/PlayCore: UID: [10312] PID: [28375] AppUpdateService : Initiate binding to the service. 2019-06-13 18:30:40

Multiple apks, single listing of app for Google TV and Android Phone/Tablet on Play Store

那年仲夏 提交于 2019-12-22 17:45:36
问题 I have an Android phone/tablet apk which is currently in Play store and has these settings in its manifest file: package="com.company.xyz" android:versionCode="0803010008" android:versionName="01.00.08" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="8" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" /> <uses

Make apk with Capitalized package name in android studio

痴心易碎 提交于 2019-12-22 17:36:53
问题 Before we start let me explain the assumptions: I realize it is bad convention to have capitalized package names. In my situation, we are dealing with an 3rd party published android app with capitalized package name, unfortunately app has millions download so republishing is not an option. I have done extensive research and cannot find solution, the closest SO questions are this and this and this. The problem : App was originally developed with eclipse, which can create signed app that has