google-play

Don't get Android Market INSTALL_REFERRER on Android 3.x

妖精的绣舞 提交于 2019-12-23 09:37:23
问题 I implemented a BroadcastReceiver for the Android Market INSTALL_REFERRER Intent as described here: Get referrer after installing app from Android Market It works fine for android devices earlier than 3.0 but it never seems to fire on Honeycomb devices. I've checked the logcat output during the install and after the app's first launch and I don't see any of my debug output which leads me to believe that the BroadcastReceiver isn't being run (I do see the output on pre-Honeycomb versions). Can

Google Play Console Developers Account - Transfer ownership

不羁岁月 提交于 2019-12-23 09:27:29
问题 As the title mentions - How can I change the ownership of a Google Play Console Developer's Account. Change the ownership means to associate the developer's account with a different Gmail account & let the previous association be let go (and possibly not pay the $25 USD registration fee again). Note : There is a similar question asked but I think it's incorrectly marked as a duplicate of a question which doesn't answer the question. (It answers How to transfer apps to another account) . I

Status says Draft in Prod

不打扰是莪最后的温柔 提交于 2019-12-23 06:57:36
问题 I have completed all steps for making Android app (Google Developer Console). Everything is saved and my App Status says " Draft in Prod " What is the next step to see the actual version in the Google Play Store? 回答1: You have to press the button "publish now" in the upper left corner. It could be placed better, that's right 回答2: if all steps for publishing were completed on the upper right corner in the Google Developers Console under APK's tab should be a button to publish the app to the

Create Multiple apps of the same project

自闭症网瘾萝莉.ら 提交于 2019-12-23 06:30:06
问题 I have been searching a lot for the best practice for my problem and didn't find anything useful so far. My problem is: I have platform that create E-commerce apps for the user and than we publish it for the users on the play store. NOTE: each app have different name and maybe different google account. Every time there's bug fix or new feature, we need to copy paste the same code in every project and then upload them again to the store. My question is: Is there's smarter way to deal with this

How to find out from with application, if rating for app is already done by user

北城以北 提交于 2019-12-23 05:46:45
问题 Form inside my application, I want to give a pop up for user to rate my app. Now I have implemented a dialog box which is prompted every third time user launches the app and asks the user to rate the app. It has two buttons - "rate me" and "No, thanks". If user clicks "rate me", it redirects to my app in google play to allow the user to rate the app. Now my question is how can I find inside my application if user has rated my app. He may go to google play but do not rate it. What is the best

FAILURE: Build failed with an exception. While uploading apk with Savillians-gradle and Triple-T gradle

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-23 05:41:36
问题 I have try with savillians-gradle and Triplet-T for publishing my apk to Play Store with gradle. However i got same issue in both way. I guess i might doing something wrong or there might be issue from both library. I don't know where is the problem. I have configure everything as mention there i can able to build gradle successfully with both way. Then i have try to upload apk file to play store but got error message. Please checck my below implementation and output for savillians gradle I

FAILURE: Build failed with an exception. While uploading apk with Savillians-gradle and Triple-T gradle

房东的猫 提交于 2019-12-23 05:41:30
问题 I have try with savillians-gradle and Triplet-T for publishing my apk to Play Store with gradle. However i got same issue in both way. I guess i might doing something wrong or there might be issue from both library. I don't know where is the problem. I have configure everything as mention there i can able to build gradle successfully with both way. Then i have try to upload apk file to play store but got error message. Please checck my below implementation and output for savillians gradle I

How to solve the error 64-bit requirement error invoke in play store?

依然范特西╮ 提交于 2019-12-23 05:05:40
问题 I don't know how to solve the 64-bit requirement issue already i added this line. ndk.abiFilters 'armeabi-v7a','arm64-v8a','x86','x86_64' it is not unity code android app but no use.. in playstore still shows the error message. 回答1: For this, please try following steps: Analyze your app apk by clicking on Build > Analyze Apk Then Choose the required apk. Then click on lib folder and Check to if any '.so' files in the arm64-v8a or x86_64 folder. If it contains then app is 64-bit. No need to

Google play auto update does not update apps

大城市里の小女人 提交于 2019-12-23 04:52:21
问题 I have make application as Home & launcher app with below manifest, When i set my application as default Launcher it will not auto update from google play, All other app auto update fine but only one application is not update <activity android:name=".MainActivity" android:alwaysRetainTaskState="true" android:excludeFromRecents="true" android:launchMode="singleInstance" android:showOnLockScreen="true"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <action android:name=

Permission not asking for Updated apk in play store in android 6.0

限于喜欢 提交于 2019-12-23 04:49:24
问题 I already having app in play store.I recently added new apk in play store. Previously i added 3 permissions for location,camera and contacts(i added in array format). if (ContextCompat.checkSelfPermission(getApplicationContext(), android.Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ContextCompat.checkSelfPermission(getApplicationContext(), android.Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED && ContextCompat