google-play

Updating Existing Android App in Google Play

夙愿已清 提交于 2020-01-02 23:16:52
问题 I've read over the google play documentation, but I didn't see where it really explained the app update process. Once you deactivate the old app and activate the new app, is it live for customers? I was under the impression that there was a publish option after activating, but no real way for me to know besides doing it. Any ideas? 回答1: After you activate your apk on your app and click publish in the right hand corner, your app is live to customers. Note that this is only for the first

Google Play's language in English

不羁的心 提交于 2020-01-02 19:53:07
问题 For my masters thesis i need to automatically write the information of different android apps from Google Play into a text file. so im using perl scripting language for this automation. My perl script can write information in that text file which is given in the Google Play website but not in English language. As I am located in Sweden, im getting the Swedish version of those apps information. i tried different ways (by changing the language in setting) to make the default language of Google

After apportable conversion: This item is not compatible with your device

眉间皱痕 提交于 2020-01-02 17:54:50
问题 I'm used www.apportable.com tool(Free version) to convert my Cocos2d IOS project to Android APK file. Conversion was successful after little tweak in code. Tested on my Nexus 7 - works. Uploaded on Google Play(in APK section is compatible with Nexus 7), now can't install it from Google Play receiving following message: Asus Nexus 7 This item is not compatible with your device. Any suggestions? <?xml version="1.0" encoding="utf-8"?> <manifest android:sharedUserId="com.estoty.SpaceThimblesHD"

What permissions are required for validating Google Store In-App Purchases?

余生颓废 提交于 2020-01-02 08:19:10
问题 I am trying to validate user purchase with the token received from the client (internal release). For that I am using Python script with Google Python API Client (https://github.com/googleapis/google-api-python-client). import httplib2 from oauth2client.service_account import ServiceAccountCredentials token = "token received from the client" http = httplib2.Http(timeout=self.http_timeout) credentials = ServiceAccountCredentials.from_json_keyfile_name( "./service_account.json", "https://www

Use provided upload_cert.der to sign a release Android APK file

邮差的信 提交于 2020-01-02 03:33:47
问题 I've just enrolled in the Google Play App Signing program, which required uploading an encrypted version of the release keystore and had an "optional" step for creating an upload keystore - optional is in quotes, because I think it should be a required step, but anyway, after a successful enrollment, I'm now left with an Upload certificate , which I should somehow use to sign my future app releases. What I've done so far: I created a new keystore from Android Studio, set the store and alias

Google Play Games Feature Badges not visible at google play

无人久伴 提交于 2020-01-02 02:19:27
问题 i integrated Google play services successfully to my android application and added achievements and leader boards, but it's been few days since published but i cant see the badges for it on google play. Is there anything i have to add to AndroidManifest.xml? The services are working properly as they should (even on user accounts that are not my list of testers) And i know that you can see the badges only on google play application from the phone. Example - World of Goo - has badges my app -

ERROR getting 'android:label' attribute: attribute is not a string value

∥☆過路亽.° 提交于 2020-01-02 02:12:25
问题 I have this error "ERROR getting 'android:label' attribute: attribute is not a string value" when trying to publish my application to android market. Some time ago this app was already published successfully on market, but when I apply minor changes in AndroidManifest.xml (changing versionCode and versionName) I get this error constantly. I looked to all similar topics here, such as: Android Market Publishing Issues "ERROR getting 'android:icon' attribute: attribute is not a string value"

Android manifest config for smartphone only, Sony Xperia Z, HTC One and Samsung Galaxy S4 missing on google play

别说谁变了你拦得住时间么 提交于 2020-01-02 00:57:11
问题 I've an android app on the google play, which is only compatible for smartphone (i'm working on the tablet adaptation). I've set up this configuration in my AndroidManifest.xml to exclude the tablets: (i exclude x-large) <supports-screens android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:resizeable="true" android:anyDensity="true" /> It works fine, but now the new smartphones Sony Xperia Z, HTC One and Samsung Galaxy S4 are not compatible. And if i

Google Play Install Referrer API not providing utmCampaign info

三世轮回 提交于 2020-01-02 00:47:10
问题 I am using Google Play Install Referrer API 1.0 to collect the install referrer information. The API is providing the utmSource and utmMedium data perfectly, but utmCampaign is completely missing. I have enabled autoTagging in Google Adwords and the FireBase Analytics is showing the utmCampaign data accurately. Examples of value returned by : ReferrerDetails response = mReferrerClient.getInstallReferrer(); response.getInstallReferrer(); is as follows : utm_source=google-play&utm_medium

Install referrer parameter values modified by Facebook

别等时光非礼了梦想. 提交于 2020-01-01 18:50:07
问题 I used Google play install referrer in my android application and used the following parameters and generated URL as it was described: utm_source, utm_medium, utm_content, utm_campaign I wrote my own custom receiver and all worked fine for me, while installing my application received broadcast successfully. I posted the application URL on Facebook and when I received broadcast my parameter values were changed. For example I sent: utm_source=somesource, utm_medium=facebook, utm_content