google-play

Google Play: “The server could not process your apk. Try again.”

佐手、 提交于 2020-01-05 04:55:38
问题 I have been unable to upload a specific application to the Play store. I'm using Flash Builder 4.6 to package it. After the upload is complete I get the message "The server could not process your apk. Try again." I've tried about 20 times with different configurations over the course of 3 days. No luck. The problem must be with the apk because I successfully uploaded another test.apk file to check the server. I have tried the following: 1) Delete tag (didn't have one so that's okay) 2) Run

Play store shows 0 supported device out ot 15000+ devices

限于喜欢 提交于 2020-01-05 04:44:09
问题 We have issue with Google play store, My app shows 0 supported device, We have checked it on different devices it's working fine on all devices, But on google play store it is showing,"your device is not compatible with this version." and on Control Panel Shows 0 Supported Device, Anyone can help me?? my mainfest is: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.studybox"> <uses-permission android:name="android

Is possible to publish same app for Android TV and smartphones on Google Play

这一生的挚爱 提交于 2020-01-05 04:42:11
问题 I want to use my app for Android TV and emulator (like BlueStacks). My app has Leanback Launcher request and already published for Android TV. When I generate signed apk, i can upload it bluestack emulator and it is running good. BlueStack emulator is shown as Samsung Galaxy S8 on Google Play In Google Play Console, my published app only support TV devices. Is possible to publish same app for Android TV and smartphones on Google Play? Its my manifest file <uses-feature android:name="android

Ionic 2 banner is not visiable after publishing on play store?

百般思念 提交于 2020-01-05 04:06:32
问题 Ionic 2 banner is not visiable after publishing on play store. Its just a black box bottom of the screen. Not sure what is the problem if( /(android)/i.test(navigator.userAgent) ) { // for android & amazon-fireos console.log('in here'); this.admobid = { banner: 'ca-app-pub-3767919174603479/5466077284' }; } if(AdMob) AdMob.createBanner({ adId: this.admobid.banner, position: AdMob.AD_POSITION.BOTTOM_CENTER, autoShow: true }); 来源: https://stackoverflow.com/questions/42456137/ionic-2-banner-is

Google Play - Zero supported Devices, Not able to find app

眉间皱痕 提交于 2020-01-05 03:16:11
问题 I have published an app in google play - Smart Eye - Intrusion Catch The problem however is developer console shows zero supported devices . I am able to search my app in laptop but when searching through any android mobile device i am not able to find my app . My manifest file look like this - <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.click.rollingstone.click2" > <uses-sdk android:minSdkVersion="15" android

Google Play - Zero supported Devices, Not able to find app

江枫思渺然 提交于 2020-01-05 03:16:06
问题 I have published an app in google play - Smart Eye - Intrusion Catch The problem however is developer console shows zero supported devices . I am able to search my app in laptop but when searching through any android mobile device i am not able to find my app . My manifest file look like this - <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.click.rollingstone.click2" > <uses-sdk android:minSdkVersion="15" android

Play services version issue for SMS Retriever Api

为君一笑 提交于 2020-01-04 13:35:08
问题 I have already integrated SMS Retriever Api and its working fine on devices with latest play services (checked with play services version 16.x.x and above) The issue here is if I am running it on a device with Play Services 11.9.xx then the SMS Retriever client doesn't get registered also no error is thrown it simply skips over and doesn't work !! But As per the docs - Prerequisites - The SMS Retriever API is available only on Android devices with Play services version 10.2 and newer. So it

Initial Configuration for Android App

杀马特。学长 韩版系。学妹 提交于 2020-01-04 12:46:14
问题 Is it possible to have some piece of data passed in to the app on the very first app run through via the Google Play link (maybe as an Intent ). The scenario I envision is this: I share a special url to my app in the market for special clients (promotion, etc) They download the app, install the app. On the first run, I can pull off the data I put on the url somehow Magic happens Current Solution My current solution to this problem is sending out a generic link to the market, and have a second

How to change your app's target API using flash CS6

[亡魂溺海] 提交于 2020-01-04 07:51:50
问题 I tried uploading APK to google play but get this error: Your app currently targets API level 21 and must target at least API level 26 to ensure it is built on the latest APIs optimized for security and performance. Change your app's target API level to at least 26 How would one change the API level in Flash CS6? 回答1: To specify an Android target SDK for your Adobe AIR Android application you need to add the uses-sdk node to your manifest additions in your application descriptor. You can add

Android Market Publishing Issues

。_饼干妹妹 提交于 2020-01-04 06:49:32
问题 I have an app which I have just updated to froyo to take advantage of the move to SD card feature. I am now trying to upload the update to the market but I keep getting the following error: "The file is invalid: W/ResourceType( 7193): Bad string block: last string is not 0- terminated ERROR getting 'android:label' attribute: attribute is not a string value". I changed the value in the manifest from "android:label="@string/app_name" " to "android:label="test" " and uploaded it, then it started