google-chrome-app

XCode Error itms-90035 - Invalid signature? [duplicate]

大兔子大兔子 提交于 2019-11-29 07:37:49
This question already has an answer here: Error itms-90035 - Xcode 14 answers I've been building with Chrome-Mobile-Apps for the last few weeks in XCode with no problems until this morning, where I'm getting this Erorr itms-90035 when I try to submit my archive to the App Store. It will validate fine, but when I try to submit -- nada. Here is the error I get: I found this thread that has the same issue, but the highest rated solution is not working for me. The file it points to in my erorr is a Unix Executable File that when I run doesn't do anything and I'm not sure if it's safe to delete. I

How do you get the device name (or hostname) from a Chrome Extension?

北城余情 提交于 2019-11-29 07:30:44
Is there a way to retrieve the device name from a Chrome Extension? Ideally I'd like to get the same String that is displayed in the 'Other devices' menu on the new tab page... Is that piece of information available to extensions? Alternatively, is the hostname available? What I managed to get is the user-agent by accessing window.navigator.userAgent , but that's it... No. A persistent and unique identifier associated with the user's hardware would basically be an undeletable cookie. For privacy reasons, browsers (and browser-extension APIs) don't provide such identifiers. Edit: from

How to launch a Chrome App from a Chrome Extension?

元气小坏坏 提交于 2019-11-29 05:17:51
Typically an app is opened from chrome://apps/ or in the button Chrome apps , but how would from an external Chrome Extension? My extension: ->manifest.json ->background.js My app: ->manifest.json ->background.js Then, how to launch my app from my extension ? Xan It's in the docs: chrome.management.launchApp chrome.management.launchApp("YourAppsId", function(){ if(chrome.runtime.lastError) console.error(chrome.runtime.lastError); else console.log("App launched"); }); You will need the "management" permission for that. Edit: see Daniel Herr's answer for a less invasive solution. If you own both

Refused to execute inline event handler because it violates CSP. (SANDBOX)

回眸只為那壹抹淺笑 提交于 2019-11-29 03:38:25
I'm developing a google chrome packaged app, when I put Sandbox in the manifest.json : { "manifest_version": 2, "name": "WM32216", "version": "2.1", "minimum_chrome_version": "23", "permissions":["webview", "https://ajax.googleapis.com/*"], "sandbox":{ "pages":["index.html"] }, "app": { "background": { "scripts": ["main.js"] } } } An onclick event on my anchor tag works, and the flow of the app is complete EXCEPT THAT, icons from a CSS stylesheet don't load. I got an error from the console that File not found , but those are just fonts so it's fine with me, The big problem is that, the video

How to debug a Kiosk Chrome application running on a Chromebox?

一曲冷凌霜 提交于 2019-11-29 02:31:50
问题 A Chrome Kiosk application that I wrote has a problem only when running in Kiosk mode on a Chromebox. When staring the application manually after I log into the Chromebox it runs well. Also when testing the application on my development machine everything works well. How can I attach a remote debug session, write remote logging information or in any other way get debugging information from the Kiosk application on the Chromebox to my development machine? 回答1: If you run Chrome with the -

Delete Javascript blobs?

删除回忆录丶 提交于 2019-11-29 01:58:00
问题 I'm having a heck of a time getting rid of these stupid things. I've got a couple of Chrome apps that deal with lots of media files; one of them I was able to use a bunch of "delete"s and a window.URL.revokeObjectURL that finally stopped them from building up in chrome://blob-internals/ , but this other one, nothing seems to help. Am I missing something? I know exactly when I'm done with the damn thing, but there seems to be nothing I can do. Specifically, I'm using a File object in a block

Chrome Packaged App and Dual Monitors

耗尽温柔 提交于 2019-11-29 01:53:19
I am working on a packaged app that will use multiple displays. I need to be able to open windows in specific displays. I've also tried opening windows and then, using javascript, moving them to a monitor. But the app will not move any further than the bounds of the active display. Any ideas on how to get this to work? patrick Use chrome.system.display.getInfo with this you can get the display info for each active display. With displayInfo.workArea you can get the working area of each display, you just have to think of one big display and each display is a workArea. With this information you

Reasons for porting a Cordova App to a Mobile Chrome App?

 ̄綄美尐妖づ 提交于 2019-11-29 01:26:06
We got a Cordova App running and wrote ourselves a build script using Grunt which makes building the App a breeze. We don't require any of the APIs Chrome offers and are, apart from some performance issues with elderly Android devices which forced us to block some minor features on those devices, pretty much satisfied with the current status of our app. So far we couldn't find any reason why it would make sense to transform our Cordova App into a Mobile Chrome App. Or is there something we're missing? Are there any differences in terms of JS speed, CSS support, etc.? The primary motivation for

Google Chrome Package Apps : How to make transparent rounded background like google hangout app?

房东的猫 提交于 2019-11-28 23:38:38
As shown in the below screenshot, hangout app is fully transparent and it has background-shadow applied to it as well. I tried several approach with no luck by applying css styling to "html" and "body" tag to the page and by using "frame: none" option while creating new window, but it doesn't work. How to make Google chrome package app like this? Anyone have any idea? Here is the code on which I am experimenting. mainfest.json : { "manifest_version" : 2, "name" : "Demo App", "version" : "0.1", "description" : "Demo Purpose", "app" : { "background" : { "scripts" : ["background.js"] } },

How to cause a chrome app to update as soon as possible?

拟墨画扇 提交于 2019-11-28 21:26:34
问题 Deploying a chrome packaged app and publishing updates on the chrome web store allows users to automatically receive application updates. There are situations where you want to know if the running application is the most current or not, and updating it. E.G.: Just keeping the user on the most recent version. Detecting a mismatch between the application and server side APIs, and requiring the client side application to update to use new server side APIs. Documentation for chrome.runtime