Text2DEntity renders opaque and hides other entities behind it
问题 I draw some 2d text entities in a Qt3D QML scene but some of the texts always render opaque , i.e hide the contents behind them. When looking at the scene from behind ( changing the position of the camera to Qt.vector3d(0,0,-40) ) all texts render OK. The following image shows the wrong behaviour, I would expect the text "AAARGH" not to be rendered on a white background, but the green text shining through. Platform is Windows 64-bit, Qt5.13.0, and Visual Studio 2019. See the following small