C++ OpenGL shading version error - GLSL x is not supported [Ubuntu 16.04]
问题 I am currently working on a project using OpenGL on Ubuntu 16.04 and have run into a major issue. At this point I have no idea what to do as it feels like I have tried everything in order to fix this. For some reason my shader just won't compile and returns the following error: Failed to compile vertex shader! 0:1(10): error: GLSL 4.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES` I have adjusted the version in the shader file without any