Setting a fixed FPS in Pygame, Python 3
I'm currently making a game using PyGame (Python 3), and I'm looking for a way to make the game run at a fixed FPS. Most of the game is located inside a giant while loop, where the user input is taken, sprites are rendered, etc. every tick. My goal is to be able to set a fixed FPS that will make the game run at the same speed on a fast or slow computer. I can, of course, use the clock module in pygame: clock = pygame.time.Clock() and then call this every loop: clock.tick(30) but that will keep the game CAPPED at 30 FPS. So if I set it to 500 FPS it might still run as fast as it did before. My