Download and execute iOS code dynamically at runtime
问题 As an academic and mental exercise, how would one download a precompiled binary file and execute methods in it on an iOS device? I understand this violates Apple's License Agreement, section 3.2.2, but I am asking for personal projects and to learn more about the iOS runtime. Goal Download http://someexample.com/MyCoolBinary.a Save downloaded binary to device disk. Call a known method that exists in the binary. What I've tried I haven't attempted anything concrete, but I would imagine that it