dyld

dyld: Library not loaded: /usr/local/lib/libpng16.16.dylib with anything php related

故事扮演 提交于 2019-11-26 09:20:36
问题 Using any php application results in: dyld: Library not loaded: /usr/local/lib/libpng15.15.dylib Referenced from: /usr/local/bin/php Reason: image not found [1] 4494 trace trap php Most of my php applications were installed using homebrew with the exception of composer (installed using curl) I tried removing the the libpng and reinstalling with homebrew to no avail. Next was to switch to latest version of libpng 1.5 as stated in the error message: $ brew info libpng libpng: stable 1.6.10

dyld: Library not loaded: @rpath/libswiftCore.dylib

二次信任 提交于 2019-11-26 08:50:38
问题 I am trying to run a Swift app on my iPhone 4s. It works fine on the simulator, and my friend can successfully run it on his iPhone 4s. I have iOS 8 and the official release of Xcode 6. I have tried Restarting Xcode, iPhone, computer Cleaning & rebuilding Revoking and creating new certificate/provision profile Runpath Search Paths is $(inherited) @executable_path/Frameworks Embedded Content Contains Swift Code is \'Yes\' Code Signing Identity is developer Below is the error in entirety dyld:

Reason: no suitable image found [closed]

夙愿已清 提交于 2019-11-26 07:57:24
问题 dyld: Library not loaded: @rpath/libswiftCore.dylib Referenced from: /var/mobile/Containers/Bundle/Application/3FC2DC5C-A908-42C4-8508-1320E01E0D5B/Stylist.app/Stylist Reason: no suitable image found. Did find: /private/var/mobile/Containers/Bundle/Application/3FC2DC5C-A908-42C4-8508-1320E01E0D5B/testapp.app/Frameworks/libswiftCore.dylib: mmap() errno=1 validating first page of \'/private/var/mobile/Containers/Bundle/Application/3FC2DC5C-A908-42C4-8508-1320E01E0D5B/testapp.app/Frameworks

OS X Framework Library not loaded: 'Image not found'

↘锁芯ラ 提交于 2019-11-26 03:20:23
I am trying to create a basic OS X Framework, right now I just have a test framework created: TestMacFramework.framework and I'm trying to import it into a brand new OS X Application project. I have built the .framework file and imported it into the new project, The framework appears to link okay, and I can reference the public header file I added to the framework build phases section. However, when I try to run the container Application I get the following Error: dyld: Library not loaded: /Library/Frameworks/TestMacFramework.framework/Versions/A/TestMacFramework Referenced from: /Users

dyld: Library not loaded: @rpath/libswift_stdlib_core.dylib

非 Y 不嫁゛ 提交于 2019-11-26 02:17:58
问题 I get this error after adding a Swift class to an old Xcode project. dyld: Library not loaded: @rpath/libswift_stdlib_core.dylib How can I make the project run again? 回答1: For me none of the previous solutions worked. We discovered that there is an flag ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES (in earlier versions: "Embedded Content Contains Swift Code") in the Build Settings that needs to be set to YES. It was NO by default! 回答2: This error can occur if something went wrong during the

dyld: Library not loaded … Reason: Image not found

白昼怎懂夜的黑 提交于 2019-11-26 02:04:24
问题 When trying to run an executable I\'ve been sent in Mac OS X, I get the following error dyld: Library not loaded: libboost_atomic.dylib Referenced from: /Users/\"Directory my executable is in\" Reason: image not found Trace/BPT trap:5 I have installed the boost libraries and they are located in /opt/local/lib . I think the problem has something to do with the executable only looking in the directory it is in as when I paste the \'libboost_atomic.dylib\' in there, it doesn\'t mind about it

OS X Framework Library not loaded: 'Image not found'

删除回忆录丶 提交于 2019-11-26 01:46:39
问题 I am trying to create a basic OS X Framework, right now I just have a test framework created: TestMacFramework.framework and I\'m trying to import it into a brand new OS X Application project. I have built the .framework file and imported it into the new project, The framework appears to link okay, and I can reference the public header file I added to the framework build phases section. However, when I try to run the container Application I get the following Error: dyld: Library not loaded:

iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta

我只是一个虾纸丫 提交于 2019-11-26 00:17:16
问题 This crash has been a blocking issue I used the following steps to reproduce the issue: Create a Cocoa Touch Framework project Add a swift file and a class Dog Build a framework for device Create a Single View application in Swift Import framework into app project Instantiate swift class from the framework in ViewController Build and run an app on the device The app immediate crashed upon launching, here is console log: dyld: Library not loaded: @rpath/FrameworkTest03.framework