declaration

Why a structure is allowed to have “pointer to its own type” as member but not “(an array of the) structure type” itself?

痞子三分冷 提交于 2019-12-02 02:49:21
when i try to declare the following function typedef struct TRIE_NODE { char* word; struct TRIE_NODE node[26]; }TRIE_NODE; I get the following error: definition of 'struct TRIE_NODE' is not complete until the closing '}' However, if i declare this function with a pointer to the 26 nodes, it compiles just fine. typedef struct TRIE_NODE { char* word; struct TRIE_NODE* node[26]; }TRIE_NODE; I imagine that, since this is not an instance, it's impossible for me to get a pointer to the first of those 26 arrays, but if that is the problem, how is TRIE_NODE* node[26] not also a problem? Isn't this

jQuery function declaration explanation

。_饼干妹妹 提交于 2019-12-02 02:20:29
问题 I've opened jQuery 1.7.1 library and wanted to study the code, but I've found a that functions are declared in strange way (for me). For example: show: function() { //some code here }, I learned to define function on this way: function show() { //some code here } Can someone explain me why show function is not written on second way (like in most tutorials on internet)? 回答1: This is because it is within an object. Object Literals have their properties defined in this way: { name: value, //OR

hide function template, declare specializations

邮差的信 提交于 2019-12-02 02:03:38
This is a followup to C++ templates: prevent instantiation of base template I use templates to achieve function overloading without the mess of implicit type conversions: declare the function template, define desired specializations (overloads). all is well except wrong code does not produce errors until the link phase: lib.hpp: template<class T> T f(T v); lib.cpp: #include "lib.hpp" template<> long f(long v) { return -v; } template<> bool f(bool v) { return !v; } main.cpp: #include <iostream> #include "lib.hpp" int main() { std::cout << f(123L) << ", " << f(true) << ", " << f(234) << "\n" ; }

Putting class static members definition into cpp file — technical limitation?

南笙酒味 提交于 2019-12-02 01:32:05
问题 one of my "favorite" annoyance when coding in C++ is declaring some static variable in my class and then looking at compilation error about unresolved static variable (in earlier times, I was always scared as hell what does it mean). I mean classic example like: Test.h class Test { private: static int m_staticVar; int m_var; } Test.cpp int Test::m_staticVar; What makes it in my eyes even more confusing is the syntax of this definition, you can't use 'static' word here (as static has different

jQuery function declaration explanation

ぃ、小莉子 提交于 2019-12-02 00:54:39
I've opened jQuery 1.7.1 library and wanted to study the code, but I've found a that functions are declared in strange way (for me). For example: show: function() { //some code here }, I learned to define function on this way: function show() { //some code here } Can someone explain me why show function is not written on second way (like in most tutorials on internet)? This is because it is within an object. Object Literals have their properties defined in this way: { name: value, //OR 'name': value } Where value can be nearly anything such as a number, string, function, or even another object

Variable already defined in .obj; What is going on here?

核能气质少年 提交于 2019-12-02 00:08:05
head.h #pragma once namespace foo { int bar; int funct1(); } head.cpp #include "head.h" int foo::funct1() { return bar; } main.cpp #include <iostream> #include "head.h" int main() { foo::bar = 1; std::cout << foo::funct1() << std::endl; return 0; } Error LNK2005 "int foo::bar" (?bar@foo@@3HA) already defined in head.obj I don't understand what is going on. I tried looking for the answer but everyone's questions are so specific to their code and don't even look close to the problem that I am having. I am not including .cpp files into main. I am not redefining anything. I am literally just

Function implementation is missing or not immediately following the declaration, TypeScript class

自闭症网瘾萝莉.ら 提交于 2019-12-01 23:54:18
问题 I got a handwritten array to fill a table in my class, now I'm getting this array's content from a JSON on ngOnInit but it's not structured as I need. So I'm trying to write a function to fill the table array with this new one I'm getting on ngOnInit. The issue is that when I write code outside of a function in my TS class I get this error "Function implementation is missing or not immediately following the declaration". Why is that and what can be done to fix this? TS export class

Member function definition outside of class

醉酒当歌 提交于 2019-12-01 23:47:16
问题 Is it possible to define function or method outside class declaration? Such as: class A { int foo; A (): foo (10) {} } int A::bar () { return foo; } 回答1: It is possible to define but not declare a method outside of the class, similar to how you can prototype functions in C then define them later, ie: class A { int foo; A (): foo (10) {} int bar(); } // inline only used if function is defined in header inline int A::bar () { return foo; } 回答2: Yes, but you have to declare it first in the class

Names denoted the same entity

拈花ヽ惹草 提交于 2019-12-01 22:29:31
The following definition of declarative region : Every name is introduced in some portion of program text called a declarative region, which is the largest part of the program in which that name is valid, that is, in which that name may be used as an unqualified name to refer to the same entity. We have example into the spec below: int j = 24; int main() { int i = j, j; j = 42; } the identifier j is declared twice as a name (and used twice). The declarative region of the first j includes the entire example. The potential scope of the first j begins immediately after that j and extends to the

Function declaration order matters in c language or am I doing something wrong?

本小妞迷上赌 提交于 2019-12-01 22:21:49
I get this error: arthur@arthur-VirtualBox:~/Desktop$ gcc -o hw -ansi hw1.c hw1.c: In function `main': hw1.c:27:16: warning: assignment makes pointer from integer without a cast [enabled by default] hw1.c: At top level: hw1.c:69:7: error: conflicting types for `randomStr' hw1.c:27:18: note: previous implicit declaration of `randomStr' was here While compiling this code: #include <stdio.h> #include <stdlib.h> int main(int argc, char** argv) { char *rndStr; rndStr = randomStr(FILE_SIZE); /* Do stuff */ return 0; } /*Generate a random string*/ char* randomStr(int length) { char *result; /*Do