debugging

visual studio edit and continue does not work

折月煮酒 提交于 2020-05-11 04:03:06
问题 In my project which is a hybrid project (in previous it was a web forms project that then we modified to use mvc pattern). Now I want that in debug mode, I want to change something in my cs file, and then I want the changed code to run. I've tried enabling and disabling tools -> options -> debug -> edit and continue checkbox part. When it is enabled I can't change code in my project while debugging. When it is disabled I can change code but it does not affect on running part. for example. int

iPad is not showing in Develop menu on OSX Safari

梦想与她 提交于 2020-05-09 18:36:28
问题 I need to debug an HTML app on ipad. I used to be able to connect ipad by USB cable to my mac and it would show in the "Develop" menu in Safari. I have two ipads now - one with iOS 6 and another with iOS 7. The iOS 6 one is showing correctly and I can access the web inspector from my mac. iOS 7 ipad is not showing in the "Develop" menu. I have the latest version of iOS installed (version 7.1) and the latest version of Safari (7.0.2) on Maverick. Any suggestions are welcome. 回答1: Enable web

How can I access a function's calling location each time it's called?

放肆的年华 提交于 2020-05-09 09:48:42
问题 I would like to write a function that accesses the file and line number of the location in which it gets called. It would look like this: fn main() { prints_calling_location(); // would print `called from line: 2` prints_calling_location(); // would print `called from line: 3` } fn prints_calling_location() { let caller_line_number = /* ??? */; println!("called from line: {}", caller_line_number); } 回答1: RFC 2091: Implicit caller location adds the track_caller feature which enables a function

How can I access a function's calling location each time it's called?

给你一囗甜甜゛ 提交于 2020-05-09 09:47:44
问题 I would like to write a function that accesses the file and line number of the location in which it gets called. It would look like this: fn main() { prints_calling_location(); // would print `called from line: 2` prints_calling_location(); // would print `called from line: 3` } fn prints_calling_location() { let caller_line_number = /* ??? */; println!("called from line: {}", caller_line_number); } 回答1: RFC 2091: Implicit caller location adds the track_caller feature which enables a function

How can I access a function's calling location each time it's called?

血红的双手。 提交于 2020-05-09 09:46:30
问题 I would like to write a function that accesses the file and line number of the location in which it gets called. It would look like this: fn main() { prints_calling_location(); // would print `called from line: 2` prints_calling_location(); // would print `called from line: 3` } fn prints_calling_location() { let caller_line_number = /* ??? */; println!("called from line: {}", caller_line_number); } 回答1: RFC 2091: Implicit caller location adds the track_caller feature which enables a function

Wireless debugging icon not showing in my Xcode 9

让人想犯罪 __ 提交于 2020-05-09 03:05:07
问题 I just download Xcode 9 and was going through wireless debugging tutorials . I went through this link Wireless debugging but could not make out why my wireless debugging icon is not showing. My device is iPhone 6s updated to iOS 11. and the debugging icon is missing . Snaphot . The icon is missing. What I got from others tutorial, is the icon they are getting, which I am not getting. Like this in apple documents. . 回答1: Network icon is not showing because your device is not paired up to the

Disable exception handling while debugging c++ project using Google Test

不羁的心 提交于 2020-05-09 01:21:35
问题 I have my (native C++) DLL project and a corresponding test EXE project based on Google Test. While debugging my DLL via this EXE I have exceptions automatically handled by Google Test. So if my DLL throws an unhandled exception during debug, I expect to see error message from Visual Studio with debug session paused after the code caused exception. Instead, I have breakpoint triggered in gtest.cc. And if I disable --gtest_break_on_failure flag I will receive no breaks at all. I found no such

Is it ok to use same BasicDataSource, Connection, Statement and ResultSet Object in multiple class methods.?

梦想的初衷 提交于 2020-04-30 14:00:19
问题 I have below code which uses static objects of BasicDataSource, Sql Connection, Statement and ResultSet. The code below is working fine, but i just want to know about the safety of using these kinds of coding practices. or how can i optimize the below code so that it can become more stable and can reliable. public class Testing { static BasicDataSource bds = DBConnection.getInstance().getBds(); static Connection con = null; static PreparedStatement stmt = null; static ResultSet rs = null;

Is it ok to use same BasicDataSource, Connection, Statement and ResultSet Object in multiple class methods.?

喜你入骨 提交于 2020-04-30 13:57:09
问题 I have below code which uses static objects of BasicDataSource, Sql Connection, Statement and ResultSet. The code below is working fine, but i just want to know about the safety of using these kinds of coding practices. or how can i optimize the below code so that it can become more stable and can reliable. public class Testing { static BasicDataSource bds = DBConnection.getInstance().getBds(); static Connection con = null; static PreparedStatement stmt = null; static ResultSet rs = null;

NSight Graphics Debugging cannot start

冷暖自知 提交于 2020-04-30 07:43:26
问题 I am trying to debug a HLSL shader in VS2012 using NSight, but it can't start. When I click on "Start Graphics Debugging", it seems like it starts the app for a moment, and then closes it (output windows from NSight shows several "shader loaded"/"shader unloaded" lines). Windows Event log doesn't show anything (except "NVIDIA Network Service" failing to start, but if I understood well, this is something related to updates). On the other hand, if I start GPU Perfomannce analysis, then it runs