debugbreak

How to disable a programmatical breakpoint / assert?

爱⌒轻易说出口 提交于 2019-11-30 10:30:57
问题 I am using Visual Studio, developing a native application, I have a programmatical breakpoint (assert) in my code placed using __asm int 3 or __debugbreak. Sometimes when I hit it, I would like to disable it so that successive hits in the same debugging session no longer break into the debugger. How can I do this? 回答1: x86 / x64 Assuming you are writing x86/x64 application, write following in your watch window: x86: *(char *)eip,x x64: *(char *)rip,x You should see a value 0xcc, which is

What is the best way of implementing assertion checking in C++?

大憨熊 提交于 2019-11-29 23:35:37
By that I mean, what do I need to do to have useful assertions in my code? MFC is quite easy, i just use ASSERT(something). What's the non-MFC way? Edit: Is it possible to stop assert breaking in assert.c rather than than my file which called assert()? Edit: What's the difference between <assert.h> & <cassert> ? Accepted Answer: Loads of great answers in this post, I wish I could accept more than one answer (or someone would combine them all). So answer gets awarded to Ferruccio (for first answer). #include <cassert> assert(something); and for compile-time checking, Boost's static asserts are

What is the best way of implementing assertion checking in C++?

筅森魡賤 提交于 2019-11-28 20:21:05
问题 By that I mean, what do I need to do to have useful assertions in my code? MFC is quite easy, i just use ASSERT(something). What's the non-MFC way? Edit: Is it possible to stop assert breaking in assert.c rather than than my file which called assert()? Edit: What's the difference between <assert.h> & <cassert> ? Accepted Answer: Loads of great answers in this post, I wish I could accept more than one answer (or someone would combine them all). So answer gets awarded to Ferruccio (for first

Xcode equivalent of ' __asm int 3 / DebugBreak() / Halt?

非 Y 不嫁゛ 提交于 2019-11-28 06:52:32
What's the instruction to cause a hard-break in Xcode? For example under Visual Studio I could do '_asm int 3' or 'DebugBreak()'. Under some GCC implementations it's asm("break 0") or asm("trap"). I've tried various combos under Xcode without any luck. (inline assembler works fine so it's not a syntax issue). For reference this is for an assert macro. I don't want to use the definitions in assert.h both for portability, and because they appear to do an abort() in the version XCode provides. John - Super, cheers. For reference the int 3 syntax is the one required for Intel Macs and iPhone.

How can I use debugbreak() in C#?

岁酱吖の 提交于 2019-11-27 19:40:19
What is the syntax and which namespace/class needs to be imported? Give me sample code if possible. It would be of great help. I also like to check to see if the debugger is attached - if you call Debugger.Break when there is no debugger, it will prompt the user if they want to attach one. Depending on the behavior you want, you may want to call Debugger.Break() only if (or if not) one is already attached using System.Diagnostics; //.... in the method: if( Debugger.IsAttached) //or if(!Debugger.IsAttached) { Debugger.Break(); } Put the following where you need it: System.Diagnostics.Debugger

Is there a portable equivalent to DebugBreak()/__debugbreak?

南笙酒味 提交于 2019-11-27 13:24:59
In MSVC, DebugBreak() or __debugbreak cause a debugger to break. On x86 it is equivalent to writing "_asm int 3", on x64 it is something different. When compiling with gcc (or any other standard compiler) I want to do a break into debugger, too. Is there a platform independent function or intrinsic? I saw the XCode question about that, but it doesn't seem portable enough. Sidenote: I mainly want to implement ASSERT with that, and I understand I can use assert() for that, but I also want to write DEBUG_BREAK or something into the code. What about defining a conditional macro based on #ifdef

How can I use debugbreak() in C#?

放肆的年华 提交于 2019-11-26 19:57:35
问题 What is the syntax and which namespace/class needs to be imported? Give me sample code if possible. It would be of great help. 回答1: I also like to check to see if the debugger is attached - if you call Debugger.Break when there is no debugger, it will prompt the user if they want to attach one. Depending on the behavior you want, you may want to call Debugger.Break() only if (or if not) one is already attached using System.Diagnostics; //.... in the method: if( Debugger.IsAttached) //or if(