What is CG Raster Data?
I'm trying to find another memory leak in my code, and I can't seem to figure out what CG Raster Data is. While going through the VM Tracker with automatic snapshots enabled, the CG Raster Data seems to be the only part that increases. These also increase steadily without the allocations increasing. I'm not entirely sure what the CG Raster Data is, nor how I would fix it, but at this point the increasing footprint eventually causes a memory error and crash, so it's not good! I do my own text rendering (using CoreText), so I'm thinking that has something to do with it. I also am loading