compilation

Proto Compilation Error - No such file or directory

笑着哭i 提交于 2020-06-13 11:16:13
问题 I am trying to compile Protoc library but It just keeps giving me the error of No Such Directory even though it is there I am following Google's Photobuf compilation steps I have added Protoc to PATH environment variable as well. But it simply won't see the object_detection/protos directory protoc object_detection/protos/*.proto --python_out=. The directory and the files are clearly there 回答1: Same issue with you. I have been installed protoc with anaconda3,but it is useless. This is my

Xcode how to exclude FOLDERS from compilation?

风格不统一 提交于 2020-06-10 10:02:52
问题 I saw this and answers in stackO, but didn't find how to exclude folders. I have 3 folders with a lot of .h , .m and .mm and i need to exclude them temporary, but not to remove references. How can i do that? 回答1: From looking at the post you link to. Here is how you do it: Go to Build Settings. Press the plus button and select "Add User-Defined settings" Give the new field the name of EXCLUDED_SOURCE_FILE_NAMES . Add the path to the folder: <Path>/FolderToIgnore/* . The asterisk denotes all

Xcode how to exclude FOLDERS from compilation?

和自甴很熟 提交于 2020-06-10 10:02:37
问题 I saw this and answers in stackO, but didn't find how to exclude folders. I have 3 folders with a lot of .h , .m and .mm and i need to exclude them temporary, but not to remove references. How can i do that? 回答1: From looking at the post you link to. Here is how you do it: Go to Build Settings. Press the plus button and select "Add User-Defined settings" Give the new field the name of EXCLUDED_SOURCE_FILE_NAMES . Add the path to the folder: <Path>/FolderToIgnore/* . The asterisk denotes all

Xcode how to exclude FOLDERS from compilation?

烂漫一生 提交于 2020-06-10 09:59:33
问题 I saw this and answers in stackO, but didn't find how to exclude folders. I have 3 folders with a lot of .h , .m and .mm and i need to exclude them temporary, but not to remove references. How can i do that? 回答1: From looking at the post you link to. Here is how you do it: Go to Build Settings. Press the plus button and select "Add User-Defined settings" Give the new field the name of EXCLUDED_SOURCE_FILE_NAMES . Add the path to the folder: <Path>/FolderToIgnore/* . The asterisk denotes all

Xcode how to exclude FOLDERS from compilation?

送分小仙女□ 提交于 2020-06-10 09:59:07
问题 I saw this and answers in stackO, but didn't find how to exclude folders. I have 3 folders with a lot of .h , .m and .mm and i need to exclude them temporary, but not to remove references. How can i do that? 回答1: From looking at the post you link to. Here is how you do it: Go to Build Settings. Press the plus button and select "Add User-Defined settings" Give the new field the name of EXCLUDED_SOURCE_FILE_NAMES . Add the path to the folder: <Path>/FolderToIgnore/* . The asterisk denotes all

Why can the compiler not optimize floating point addition with 0? [duplicate]

眉间皱痕 提交于 2020-06-10 02:25:12
问题 This question already has answers here : Why does MSVS not optimize away +0? (2 answers) Closed 8 days ago . I have four identity functions which do essentially nothing. Only multiplication with 1 could be optimized by clang to a single ret statement. float id0(float x) { return x + 1 - 1; } float id1(float x) { return x + 0; } float id2(float x) { return x * 2 / 2; } float id3(float x) { return x * 1; } And the following compiler output is: (clang 10, at -O3) .LCPI0_0: .long 1065353216 #

How to avoid deprecation warnings when @SuppressWarnings(“deprecation”) doesn't work?

邮差的信 提交于 2020-06-10 02:21:31
问题 We have a Java project. We enable -Xlint (enable warnings) and -Werror (treat warning as error) flags for javac , to make sure our code is warning-free. Recently we decide to deprecate a class. The problem is in some cases @SuppressWarnings("deprecation") will not suppress the deprecation warning at all, resulting in build failure. Below is a list of use cases that I ran into: Imported in other non-deprecated classes. Imported in other deprecated classes. Parent class. Type parameter. For

Boost: How bjam constructs a library name?

偶尔善良 提交于 2020-06-09 16:33:29
问题 I was looking in the jam files, how the name of library is constructed. Example: libboost_log-mgw46-mt-1_48.dll I would like to ignore the last part, how to pass linker the -o parameter with my constructed name. I have few versions and linking in a big project forces me to do changes in project file and that is a lot of places. My wish is to get libboost_log.dll. I did just rename, but when executing a program it says, that it can not find libboost_log-mgw46-mt-1_48.dll file. 回答1: Boost Bjam

Boost: How bjam constructs a library name?

拥有回忆 提交于 2020-06-09 16:31:20
问题 I was looking in the jam files, how the name of library is constructed. Example: libboost_log-mgw46-mt-1_48.dll I would like to ignore the last part, how to pass linker the -o parameter with my constructed name. I have few versions and linking in a big project forces me to do changes in project file and that is a lot of places. My wish is to get libboost_log.dll. I did just rename, but when executing a program it says, that it can not find libboost_log-mgw46-mt-1_48.dll file. 回答1: Boost Bjam

Boost: How bjam constructs a library name?

不羁岁月 提交于 2020-06-09 16:28:25
问题 I was looking in the jam files, how the name of library is constructed. Example: libboost_log-mgw46-mt-1_48.dll I would like to ignore the last part, how to pass linker the -o parameter with my constructed name. I have few versions and linking in a big project forces me to do changes in project file and that is a lot of places. My wish is to get libboost_log.dll. I did just rename, but when executing a program it says, that it can not find libboost_log-mgw46-mt-1_48.dll file. 回答1: Boost Bjam