codeblocks

Integrating GTK+3.24.21 (Glade) libs with Codeblocks (C)

血红的双手。 提交于 2020-07-23 06:42:32
问题 I want to integrate GTK+3.24.21 (Glade) libs with Codeblocks 17.12 for compiling of GTK+ C apps. I installed mingw64 compiler, Glade, and GKT via MSYS2 MSYS (from official website) using these commands pacman -S mingw-w64-x86_64-gtk3 pacman -S mingw-w64-x86_64-gtkmm3 pacman -S mingw-w64-x86_64-glade . I've tried to create GTK project through "GTK+ project" category and it failed cos I just can't point to the right directory of GTK libs. I've tried this one: "C:\msys64\mingw64\include\gtk-3.0

undefined reference to SDL_Init

假如想象 提交于 2020-07-06 12:58:33
问题 I started using SDL today and had some trouble before, now I got it running but it won't let me init it. This is my code: #include <iostream> #include "SDL.h" #undef main using namespace std; int main(){ if(SDL_Init(SDL_INIT_EVERYTHING)<0){ cout << "error starting sdl" << endl; } return 0; } This the build log: -------------- Build: Debug in Graphics (compiler: GNU GCC Compiler)--------------- mingw32-g++.exe -Wall -g -std=c++11 -IC:\Users\73638G75MA\Documents\SDL2-2.0.3\x86_64-w64-mingw32

Fatal error: iostream: No such file or directory #include <iostream>

最后都变了- 提交于 2020-06-28 14:28:09
问题 I encountered a problem when I was learning C++, and encountered errors when I was compiling it. The details are as follows: 回答1: You seem to have not installed C++ support in MinGW. If you are using the manual installation route, download the gcc-c++ dev, dll, and bin files. If you are using the automated GUI installer (recommended for newcomer to C++), make sure to check the C++ package: 回答2: It seems you have not chosen C++ optional compiler/dev package in mingw32 installer. C++ dev

Making TAB key work in my win32 app

风流意气都作罢 提交于 2020-06-27 09:45:27
问题 I want to make the tab button work on my app , so when I press tab, it will change from one edit box to another, these are the edit box codes: case WM_CREATE: TextBox = CreateWindow("EDIT", "", WS_BORDER|WS_CHILD|WS_VISIBLE|WS_EX_LAYERED|WS_TABSTOP|WS_GROUP, 60,50,200,20, hwnd,NULL,NULL,NULL); DataBox = CreateWindow("EDIT", "", WS_BORDER|WS_CHILD|WS_VISIBLE|WS_TABSTOP|WS_GROUP, 60,72,200,20, hwnd,NULL,NULL,NULL); MotivBox = CreateWindow("EDIT", "", WS_BORDER|WS_CHILD|WS_VISIBLE|WS_TABSTOP|WS

Code::Blocks MinGW Windows Defender Trojan:Win32/Fuery.C!cl

隐身守侯 提交于 2020-06-26 06:18:08
问题 I'm testing a simple "hello world" program in Code::Blocks 20.03 and MinGW (GCC Build-20200227-1 9.2.0, installed separately), but I got no message on console when running it: At first I thought it was a compiler issue due to that "no target" in "no project" message, but then I realized the problem was Windows Defender blocking the .exe file, saying the program contains: Trojan:Win32/Fuery.C!cl In this topic this issue was related before, but it seems it is happening again. I've manually

How do I link to a library with Code::Blocks?

非 Y 不嫁゛ 提交于 2020-06-17 09:43:13
问题 C++ GUI Tutorial: undefined reference to TextOut I have the same problem, but I'm new to programming and Code::Blocks, and I want to use the GDI32 library. How can I install it? I'm very confused because I can use the windows.h header, but some functions like TextOut aren't available. 回答1: The gdi32 library is already installed on your computer, few programs will run without it. Your compiler will (if installed properly) normally come with an import library, which is what the linker uses to

printf(“%f”,x) ok, printf(“%F”,x) error too many arguments for format

不想你离开。 提交于 2020-06-14 06:15:07
问题 Why the compiler gives me the error "too many arguments for format" when I use the specifier F in CodeBlocks? #include <stdio.h> int main() { float x = 3.14159; printf("%f\n", x); printf("%F\n", x); return 0; } The errors: error: unknown conversion type character 'F' in format [-Werror=format=] error: too many arguments for format [-Werror=format-extra-args] 回答1: Looks like some versions of GCC don't recognize %F , oddly enough. My gcc version 9.2.0 (tdm64-1) for windows with C11 standard,

Why does my Codeblock only display output for less than second..?

我是研究僧i 提交于 2020-05-29 06:57:05
问题 I installed Codeblock a week ago and have not changed any setting. I created a simple console application and when I clicked build and run it display my output for like milisecond and disappear... It used to stay forever until I exit it. Anyone know why is this happening? In the Build log tab it says "Process terminated with status 0 (0minnutes, 0 seconds) 回答1: You don't have any problem actually, neither in your Codeblocks Application nor in your code, But codeblocks doesn't wait for you to

CodeBlocks中的OpenGL

吃可爱长大的小学妹 提交于 2020-04-06 20:57:39
1. MacOS中: MacOS默认集成了OpenGL,在codeblocks中只需要create new project,选择glut project即可,codeblocks会自动生成一个main.c文件,点击编译运行,即可成功运行出现界面; 2. Window环境: windows环境配置稍微复杂些 (1)下载codeblocks,最好是带mingw的版本,不然则要自己配置mingw; (2)下载GLUT bin文件 http://www.xmission.com/~nate/glut.html ,解压,将glut32.dll复制到C:\windows\system目录,将glut32.lib复制到mingw\lib目录,将glut.h复制到mingw\include目录,mingw为你的mingw目录,如果是codeblocks自带的,则在codeblocks安装目录下; (3)新建工程,选择GLUT project,一路确认即可,完成后可看到系统自动生成了一个main.cpp文件,里面有若干行代码; (4)添加头文件#include <windows.h>,注意这一步非常重要 (5)点击build options--->link libraries,点击add,选择刚才复制到mingw\lib目录下的glut32.lib文件,提示选择no,然后确定

codeblocks代码自动补全

百般思念 提交于 2020-04-06 11:56:59
codeblocks代码自动补全 setting -> Editor -> Code completion将我标记的地方全部勾选上 setting->Editor->Browser Tracker将上述勾选上 setting->Editor->Fortran Project同上勾选 设置代码补全快捷键设置为Alt+/,这与eclipse的习惯是相同的,可以在提示不小心消失的情况下再次出现 ———————————————— 版权声明:本文为CSDN博主「stone_fall」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。 原文链接:https://blog.csdn.net/stone_fall/java/article/details/88820371 来源: oschina 链接: https://my.oschina.net/u/1177694/blog/3220817