Creating a GUI-based Chronometer (or Stopwatch)
What I took some time to work on is a program showing time elapsed, or time remaining, from where the user clicks the start button, much like a stopwatch or a chronometer which measures time until you stop and reset. Other examples of measuring time elapsed are those lap times in racing games and time limits, with milliseconds, in other games. I'm running into some trouble, though, because my own stopwatch is not running at the same rate as actual time. It takes longer than one second for my timer to run one second down or up. The code is right here: (the GUI works perfectly; I'm more