chat

how to start android facebook app chat from another app

血红的双手。 提交于 2019-12-01 01:23:02
I've seen other topics like this: launch facebook app from other app and tried some of the URIs listed there, but I can't figure out how to start the facebook chat with a specific friend. Is there an official page that describes the IntentUriHandler and all the allowed URIs with their params? Thanks, Lorenzo tasomaniac found it here: https://developers.facebook.com/docs/messenger-platform/discovery/m-me-links#format http://m.me/{#user_id} you can use this URI to open messaging with a friend with known id. You can start the intent like below startActivity(new Intent(android.action.VIEW, "http:/

Nginx configuration for the Tornado websocket demo?

不羁的心 提交于 2019-11-30 23:42:18
Can someone please provide me with Nginx configuration for the Tornado websocket chat demo? the demo is located under /tornado/demos/websocket... A config like this will work: events { worker_connections 1024; } http { upstream chatserver { server 127.0.0.1:8888; } server { # Requires root access. listen 80; # WebSocket. location /chatsocket { proxy_pass http://chatserver; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; } location / { proxy_pass http://chatserver; } } } You'll need to run Nginx as root in order to listen on port 80. Now

Nginx configuration for the Tornado websocket demo?

五迷三道 提交于 2019-11-30 18:47:07
问题 Can someone please provide me with Nginx configuration for the Tornado websocket chat demo? the demo is located under /tornado/demos/websocket... 回答1: A config like this will work: events { worker_connections 1024; } http { upstream chatserver { server 127.0.0.1:8888; } server { # Requires root access. listen 80; # WebSocket. location /chatsocket { proxy_pass http://chatserver; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; } location /

Real-time pubsub chat with history via websockets

时光怂恿深爱的人放手 提交于 2019-11-30 16:48:28
I'm interested in creating what Disqus have done with their commenting system: http://highscalability.com/blog/2014/5/7/update-on-disqus-its-still-about-realtime-but-go-demolishes.html The most impressive part of infrastructure is Nginx push stream module: Still runs on 5 machines Nginx machines. Uses NginxPushStream, which supprts EventSource, WebSocket, Long Polling, and Forever Iframe. All users are connected to these machines. On a normal day each machine sees 3200 connections/s, 1 million connections, 150K packets/s TX and 130K packets/s RX, 150 mbits/s TX and 80 mbits/s RC, with <15ms

Chat programming with PyQt and Socket [Standard Library]

不羁岁月 提交于 2019-11-30 16:06:54
问题 I have written a program that in the client section an error occures frequently, I think the error comes from the socket function in client.py . What should I do? server.py : # This is my server code , this code has no problems import asyncore import socket clients = {} class MainServerSocket(asyncore.dispatcher): def __init__(self, port): asyncore.dispatcher.__init__(self) self.create_socket(socket.AF_INET, socket.SOCK_STREAM) self.bind(('',port)) self.listen(5) def handle_accept(self):

网站流量分析项目day02

北慕城南 提交于 2019-11-30 16:06:20
1. 数据采集之Flume Taildir Source 相当于exec + spool的功能,还有断点续传功能。Flume1.7版本以上才有此功能,可以监控一个目录,并且根据正则表达式对目录中文件名对文件进行实时收集。 注意1:当只以文件大小的方式进行滚动,如果文件不满足条件,会永远处于临时状态。 解决办法1:停止Flume(不推荐) 解决方法2:设置参数:hdfs.idleTimeout,当文件不满足滚动条件的时候,文件在一定时间(hdfs.idleTimeout)内没有任何操作,此时让其执行滚动。 注意2:Flume设置某一种滚动方式,在满足条件后,文件滚动到了第一个datanode后,还需要向其他副本复制,这个也是需要花费时间的,默认是当每个副本都复制完Flume才会认为完成,这时候Flume就会还认为没有写入成功,会继续传递数据。 解决办法:设置参数hdfs.minBlockReplicas=1,这时候Flume就会认为检测到只有一个副本,只要一个写入成功就会认为成功,其他的复制过程还是由hdfs完成。 2. 模块开发之数据预处理 根据目标制定规则,过滤掉“不和规定”的数据,清洗无意义的数据。 a. 实现方式:MR 一般字段比较多,这时候我们会封装成javabean对象,有了javabean对象我们就还要实现writable序列化接口

Web Chat Application - ASP.NET/Jabber/Ajax/WCF/Comet/ReverseAjax - Issues Faced - Seeking Insights

给你一囗甜甜゛ 提交于 2019-11-30 15:31:27
I've been trying to build a web based chat application for the past three weeks and i'm facing issues with whatever route (programming technique/technology) i take to build it. I've explained the issues i've experienced with all of'em below. Kindly provide whatever insights you have in this. ASP.NET-AJAX First issue is that it is Not Really Real Time If client hits the chat server every x seconds (constant time stamp) it is not going to be real time unless x is very very less If x is very small like 1 second and if there are 1000 users online at the same time i think it is really going to

HTML5 Websockets for Realtime Chat app?

本小妞迷上赌 提交于 2019-11-30 13:06:13
问题 We were planning to make an HTML5 based chat app using the Websockets technology. So my question is: Which are the browsers that support Websockets natively currently as of today? If a browser does not support it, what is a possible graceful fallback? Is there a polyfill that can help? Regards, 回答1: Which are the browsers that support Websockets natively currently as of today? As pointed out in previous answers. See: http://caniuse.com/websockets http://html5please.com/#Websockets If a

ASP.NET Chat with WCF

戏子无情 提交于 2019-11-30 11:10:07
问题 I'm looking to implement a chatroom interface for an ASP.NET page. I'm in the process of learning WCF and it seems that it is appropriate for a chat application. Before I get too involved into WCF I want to be sure it is the right choice to make for developing a chat application in ASP.NET. Can anyone provide any feedback? I found a few example applications that primarily use Silverlight with WCF for chat applications. Are there any limitations if I choose not to use Silverlight? Also, any

C# TCP/IP simple chat with multiple-clients

a 夏天 提交于 2019-11-30 09:54:07
I'm learning c# socket programming. So, I decided to make a TCP chat, the basic idea is that A client send data to the server, then the server broadcast it for all the clients online (in this case all the clients are in a dictionary). When there is 1 client connected, it works as expected, the problem is occurred when there is more than 1 client connected. Server: class Program { static void Main(string[] args) { Dictionary<int,TcpClient> list_clients = new Dictionary<int,TcpClient> (); int count = 1; TcpListener ServerSocket = new TcpListener(IPAddress.Any, 5000); ServerSocket.Start(); while