How do I configure a decorator with Castle Windsor?
I have a decorator and actual implementation that looks like this: public interface IAmUsedTwice { void DoSomething(); } public class ForReal: IAmUsedTwice { public SomethingElse Need { get; set; } public ForReal(SomethingElse iNeed) { Need = iNeed; } public void DoSomething() { Console.WriteLine("Realing doing something here"); } } public class SomethingElse {} public class DecoratingIsFun: IAmUsedTwice { private IAmUsedTwice Actual { get; set; } public DecoratingIsFun(IAmUsedTwice actual) { Actual = actual; } public void DoSomething() { Console.WriteLine("This is a decorator!"); Actual