bytearray

How to convert signed 16 bit integer to unsigned 16 bit integer in Java?

半城伤御伤魂 提交于 2019-12-11 04:19:38
问题 I have my below layout in which I need to represent my data and then finally I need to make one byte array out of that. I need to represent my data in the below format from Java code and then send the byte array to my C++ program which in turns c++ program unpacks the byte array and extract the relevant stuff from it - // below is my data layout - // // key type - 1 byte // key len - 1 byte // key (variable size = key_len) // timestamp (sizeof uint64_t) // data size (sizeof uint16_t), this is

How can I load a memory stream into LibVLC?

怎甘沉沦 提交于 2019-12-11 04:08:41
问题 I want to play a media file from a memory stream using LibVLC like so: //Ideally it would go like this: LibVLC.MediaFromStream = new MemoryStream(File.ReadAllBytes(File_Path)); Of course this is a very oversimplified version of what I want but hopefully it conveys what I am looking for. The reason being that I want there to be a good amount of portability for what I'm doing without having to track file locations and such. I'd rather have a massive clump of data in a single file that can be

How to serialize and deserialize a class with byte array as a member in c#

戏子无情 提交于 2019-12-11 03:39:49
问题 I am trying to send data between 2 process in the form of byte streams, which is working fine for almost all the classes but one problem i am having is that the deserilization fails if the class of the object has a byte array inside it and gives me an error stating the assembly where the serilization took place cannot be loaded. I cannot include the assembly in here because both sender and receiver are different applications. Is there a way to fix this? Edit: Sorry it turns out that even

Need to know Class of a Byte Array saved in MySQL Database

纵然是瞬间 提交于 2019-12-11 03:39:02
问题 I am stuck at strange issue. I have a jbpm5.3 web panel and what i am trying to do it to create web services in servlets by manipulating mysql database. i have done all the things but stuck in one byte array. this web panel uses a table workiteminfo in which it saves all the details and uses this byte array for further processing. My problem is that i do not have information about this byte array, but what i got to know is that this byte array is an object an unknown class. If i have this

How to “concatenate” or “combine” or “join” a series of 'binarily' serialized byte arrays? [duplicate]

烂漫一生 提交于 2019-12-11 02:29:56
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: Is the received stream from a socket limited to a single send command? Note: I see this question very complicated (hopefully not for you guys, that's why Im asking here lol) and I tried my best to explain it as simple and clear as possible. In my application, I'm continually receiving byte arrays in a fix sized buffer. These series of byte arrays that I'm receiving has been serialized 'binarily'. However,

Javascript (MVC) load image (byte array) from database

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-11 02:29:10
问题 There are many answers to this question here on Stack but none of them are working for me... I need to set the "src" attribute of an image tag in javascript from a byte array that I am retrieving via an ajax call to my controller. I have to do this client side because I am dynamically building some of the html (not shown in my simple example below) Here is the view: <div> <button onclick=" loadFromDb(); ">CLICK ME</button> <img id="imgFromModel" src="data:image/png;base64,@Convert

Converting InkCanvas Strokes to a Byte Array and back again

我是研究僧i 提交于 2019-12-11 02:19:07
问题 I am working on a program which converts the inkcanvas strokes to a byte array for encryption and then saves it in a txt file. Essentially I need to convert a byte array to inkcanvas strokes. I have the first half of the code done (which converts the inkcanvas strokes to a byte array): private byte[] InkCanvasToByte() { using (MemoryStream ms = new MemoryStream()) { if(myInkCanvas.Strokes.Count > 0) { myInkCanvas.Strokes.Save(ms, true); byte[] unencryptedSignature = ms.ToArray(); return

Converting EmailMessage to ByteArrayOutputStream

痞子三分冷 提交于 2019-12-11 02:17:12
问题 I am fetching email from Exchange server using Java EWS API (EWS - Exchange Web Services) and storing it in a proprietary CMS. The type in which I am getting message is microsoft.exchange.webservices.data.EmailMessage - a class provided by EWS API. The CMS API requires ByteArrayOutputStream object as a parameter to its method. So I want to convert EmailMessage object to ByteArrayOutputStream . I saw this thread and tried similar like this: (Below item is of type EmailMessage )

convert string to hex in lua?

社会主义新天地 提交于 2019-12-11 01:59:10
问题 I am going to send a byte array through socket.But I used to work in c/c++ and be new to lua. Now i have a problem,here is my question. i want to send a bytearray.It should contain mac_address,string_length,string. For detail: mac_address:6 bytes length of string: 1 byte string:several bytes (1)first question Now,I have a string of mac_address like“01:2f:c2:5e:b6:a3”,how can I convert it into a 6 byte hex array? (2)second how to define an unsigned number and store it to byte?for example,sting

Performance of FileStream's Write vs WriteByte on an IEnumerable<byte>

一世执手 提交于 2019-12-11 01:28:42
问题 I need to write bytes of an IEnumerable<byte> to a file. I can convert it to an array and use Write(byte[]) method: using (var stream = File.Create(path)) stream.Write(bytes.ToArray()); But since IEnumerable doesn't provide the collection's item count, using ToArray is not recommended unless it's absolutely necessary. So I can just iterate the IEnumerable and use WriteByte(byte) in each iteration: using (var stream = File.Create(path)) foreach (var b in bytes) stream.WriteByte(b); I wonder