building

AOSP - Error: Overriding commands for target (…), previously defined at (…)

五迷三道 提交于 2021-02-08 06:08:16
问题 I'm trying to build AOSP for non - supported device (surnia - Moto E2 2015 LTE) . I solved lots of problems earlier but now I have one that I can't avoid. I saw a lot of people had that problem, but their was just warning... What can I do? Or could you help me finding surnia device tree (but for stock AOSP)? [100% 441/441] writing build rules ... FAILED: build/make/core/Makefile:28: error: overriding commands for target `out/target/product/surnia/system/vendor/lib/libHevcSwDecoder.so',

building workspace has encountered a problem

本小妞迷上赌 提交于 2020-04-17 03:59:11
【推荐阅读】微服务还能火多久?>>> 导入一个现有的项目后,eclipse要building workspace,而且发现在这个过程中一直在不间断地校验JavaScript,由于项目中有大量的JS代码,造成该过程很慢,这时再对eclipse进行其它操作,很容易导致eclipse卡死。有时候会出现 building workspace has encountered a problem 这样的错误 。 出现该错误之后,即使关闭eclipse再打开,之后还会报这样的错误: 在网上查找以后,找到的解决方法: 创建一个新的workspace,删除原来的workspace,并通过File-->Switch workspace选择使用新创建的workspace。 设置buidling workspace时不校验JavaScript代码,右击项目-->properties-->Builders,在对应视图中取消JavaScript Validator选项。 这样导入项目时就不会被building workspace占用大量的时间,也不会再出现上述错误。 看到有说, (把project选项里的 building automatically前的勾去掉 ) 个人感觉应该没什么用,building workspacea这个任务始终都是要进行的。 来源: oschina 链接: https://my

How to add source files to an external project in CMake?

混江龙づ霸主 提交于 2020-01-06 19:35:17
问题 I want to integrate SQLite into my project using ExternalProject_Add . cmake_minimum_required(VERSION 2.8.8) include(ExternalProject) # Download, configure, build and install SQLite ExternalProject_Add(SQLite PREFIX ${CMAKE_SOURCE_DIR} TMP_DIR ${CMAKE_SOURCE_DIR}/temp STAMP_DIR ${CMAKE_SOURCE_DIR}/stamp #--Download step-------------- DOWNLOAD_DIR ${CMAKE_SOURCE_DIR}/download URL http://www.sqlite.org/2014/sqlite-autoconf-3080704.tar.gz URL_HASH SHA1=70ca0b8884a6b145b7f777724670566e2b4f3cde #-

MinGW32: Linking against ImageMagick with -static flag

蓝咒 提交于 2020-01-05 04:35:07
问题 I am currently trying to build a Windows-version of emacs that supports ImageMagick. For that purpose I have already compiled ImageMagick with MinGW32/MSys in order to get compatible library files. Basically linking also works, though I have to add explicitly -llibMagickCore-6.Q16 and -llibMagickWand-6.Q16 to the linking command through configure.bat 's --lib option. However, the binary distribution of emacs for windows is supposed to load, even when the dependencies are absent. This

Building GCC on OS X 10.11

◇◆丶佛笑我妖孽 提交于 2019-12-30 11:39:09
问题 Building GCC (latest revision) on OS X 10.11.1 here, using the command line: ../gccx/configure --with-gmp="/opt/local" --with-mpfr="/opt/local" \ --with-mpc="/opt/local" --with-libiconv-prefix="/opt/local" --with-pkgversion="GCCX" \ --program-transform-name='s/^gcc$/gccx/; s/^g++$/g++x/' --enable-languages=c Followed build instructions exactly, and getting this error: g++ -std=gnu++98 -g -DIN_GCC -fno-strict-aliasing -fno-exceptions -fno-rtti -fasynchronous-unwind-tables -W -Wall -Wno

How to build Realm using Swift 2.3?

僤鯓⒐⒋嵵緔 提交于 2019-12-25 09:05:05
问题 I have already change toolchain to swift 2.3 by export PATH=/Applications/Xcode-beta.app/Contents/Developer/Toolchains/Swift_2.3.xctoolchain/usr/bin:"${PATH}" And did Open the Xcode project -> Click on the Realm project -> RealmSwift target -> 'Build Settings' tab -> set Use Legacy Swift Language Version to Yes (if building for Swift 2.3) or No (if building for Swift 3). as Build realm for Swift 3 & Xcode 8 says. But what I get is still swift 3.0 version. Any idea? I looked into build.sh and

Solve ld linker issues for building R source

梦想的初衷 提交于 2019-12-24 13:28:34
问题 While trying to install R from source, I ran into linker issues, in particular: undefined reference to 'u_getVersion_58 I found limited information on this error (eg, this post on the RStudio forum). Despite running apt-get build-dep , these issues persisted. It is apparent from these comments by Dirk Eddenbuettel that it relates to libicu versions. I have libicu version 60, while R 3.6.0 and similar recent versions seem to require version 58. 回答1: We can install a previous version of libicu

How to build gstreamer 1.0 C# .Net bindings on Windows 7?

廉价感情. 提交于 2019-12-24 11:27:24
问题 I want to build gstreamer 1.0 C# .Net bindings (gstreamer-sharp-0.99.0 in particular) on Windows 7 from http://gstreamer.freedesktop.org/src/gstreamer-sharp/ . Using Git shell with minGw and command "./autogen.sh && make" results in failure. It says: Can't locate Autom4te/ChannelDefs.pm in @INC (@INC contains: /mingw/share/autoconf /usr/lib/perl5/5.8.8/msys /usr/lib/prl5/5.8.8 /usr/lib/perl5/site_perl/5.8.8/msys /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl .) at /c/MinGw/bin/

What is the best way to check if I have a 32-bit or a 64-bit Linux?

自作多情 提交于 2019-12-24 03:06:04
问题 I have to check in CMake script if I have a 32-bit or a 64-bit Linux in order to know how to build a C++ program. Which command is the best choice : getconf LONG_BIT arch uname -m 回答1: Using CMake one possible way is to check the CMAKE_SIZEOF_VOID_P variable: if (CMAKE_SIZEOF_VOID_P EQUAL 8) message (STATUS "Compiling for 64-bit") endif() 回答2: I'd propose to use any two of the methods together . (or all three) Just for the backup, and to be cross platform. Another Linux distribution can use