Smooth Hilbert curves
I'm trying to smooth out the path taken by a Hilbert curve . I can define the points and connect them by straight lines, but I want a path that doesn't take the edges so sharply. I attempted to connect the curve using Bezier curves of higher and higher orders but this doesn't work, there are always 'kinks' in the path as I try to reconnect them: I feel like this a solved problem, but I'm not searching for the right terms. How about using piecewise cubics for this... Does not really matter if BEZIER SPLINE or whatever. You just need to connect the patches with proper point call sequence which