autoresize

resize superview after subviews change dynamically using autolayout

蹲街弑〆低调 提交于 2019-11-27 16:47:52
I cant for the love of god the the hang of this resizing superview. I have a UIView *superview with 4 UILabels . 2 function as header for the 2 others. The content in all 4 are dynamic coming from database. SizeToFit vs SizeThatFits:(CGSize) vs UIView systemLayoutSizeFittingSize: , passing either UILayoutFittingCompressedSize or UILayoutFittingExpandedSize . I use autolayout programatically and have set the superview height to be equal or greater to a dummy number. where and how do I use these SizeToFit vs sizeThatFits:(CGSize) vs UIView systemLayoutSizeFittingSize: , passing either

PHP upload and resize image

ⅰ亾dé卋堺 提交于 2019-11-27 16:10:10
I am working on a script that uploads a picture using PHP and I wanna make it resize the image to width 180 before saving it. I tried using the WideImage library and ->saveFileTO(...) but when I include the WideImage.php in the page, the page goes blank !! So here is my script if you can help me and tell me how to make it save the resized version jschmier You can use the PHP GD library to resize an image on upload. The following code should give you an idea of how to implement the resize: // Get the image info from the photo $image_info = getimagesize($photo); $width = $new_width = $image_info

How to dynamically control auto-resize components in Java Swing

一世执手 提交于 2019-11-27 16:05:12
问题 Creating a new GUI in Java (1.8) Swing, I am searching for a way to override resize behavior of all my components. Let me explain to you with some edited photos: 1. Full Screen GUI This is my full screen GUI, with 3 panels and a JToolBar . The green one needs to have a fixed size , the others would be resizable . Currently, I only have 2 small GridLayout to organize them (one vertical, and one horizontal for green and cyan panels). 2. Small horizontal resize If I, for example, reduce the

How to automatic resize tinyMCE?

喜夏-厌秋 提交于 2019-11-27 12:38:55
I have a TinyMCE that is set over a TextArea, and I want this editor area to ocuppy all the space of its parent div, all times. I have a JS function that get the current space and set the textarea.style.height to it, but when I enables TinyMCE it seems to stop working. Also, the textarea has width: 100%; it doesn't resize by HTML rendering when it's using TinyMCE too. Any ideas? Nowadays, you should use the autoresize plugin that comes with tinyMCE. You will have to call tinyMCE like this (jQuery version): $('.tinymce').tinymce({ theme : 'advanced', plugins : 'autoresize', width: '100%',

xcode/iOS: Autoresize to fill a view - explicit frame size is essential?

梦想的初衷 提交于 2019-11-27 09:50:51
问题 I would like a UITextView to fill its superView , which is a plain UIView inside a UIViewController instance. It seems that I cannot make the UITextView do this solely by using the API-specified properties of autoresizingMask and autoresizesSubviews . Setting these as shown here does nothing; the UITextView remains small even though its superView fills the screen. // use existing instantiated view inside view controller; // ensure autosizing enabled self.view.autoresizesSubviews = YES; self

How to resize an image when resizing the window in JavaFX

懵懂的女人 提交于 2019-11-27 09:20:45
I want an image to be resized automatically when the user drags the main window. Is that possible? I have the following code that sets a window of a certain size. It also loads the image from an external URL. @Override public void start(Stage primaryStage) { MenuBar menuBar=new MenuBar(); Menu menuGame = new Menu("Game"); MenuItem newGame = new MenuItem("New Game F1"); MenuItem exit = new MenuItem("Exit F2"); exit.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { primaryStage.close(); } }); menuGame.getItems().addAll(newGame,new SeparatorMenuItem()

Resize column width to fit into the QTableWidget pyqt

允我心安 提交于 2019-11-27 06:05:05
问题 I've googled around but I'm not able to find a solution to my problem. I have a QTableWidget with 2 columns and what I'm trying to do is to make them visible to the whole widget without the horizontal scrollbar to appear. With a picture it should be all clear: I have used Qt Designer to create the UI and some code to fill all the widgets and other stuff. So, first I resized th2 2 columns to the content with: self.statTable.resizeColumnToContents(0) self.statTable.resizeColumnToContents(1) and

( Autoresizing mask ) flexible width of an image with fixed height

眉间皱痕 提交于 2019-11-27 05:26:20
问题 I have been playing around with iPhone interface building using only code and not using IB. Now I'm facing the following problem: How can I set an image to have a width based on the main view it is located on and to let it have a margin of for example 50 pixels on both sides. ( it should also work with rotation so the width should be flexible ). I have tried setting the size with frame.size.width - 50 for example but this doesn't work when the screen rotates. Another thing I tried is using

How to make JTable both AutoResize and horizontall scrollable?

有些话、适合烂在心里 提交于 2019-11-27 05:26:14
问题 I am putting a JTable into a JScrollPane But When I set JTable Auto Resizeable, then it won't have horizontal scroll bar. if I set AUTO_RESIZE_OFF, then the Jtable won't fill the width of its container when the column width is not big enough. So how can I do this: when the table is not wide enough, expand to fill its container width when the table is wide enough, make it scrollable. Thanks 回答1: You need to customize the behaviour of the Scrollable interface. import java.awt.*; import java.awt

How to resize an image when resizing the window in JavaFX

主宰稳场 提交于 2019-11-27 04:01:04
问题 I want an image to be resized automatically when the user drags the main window. Is that possible? I have the following code that sets a window of a certain size. It also loads the image from an external URL. @Override public void start(Stage primaryStage) { MenuBar menuBar=new MenuBar(); Menu menuGame = new Menu("Game"); MenuItem newGame = new MenuItem("New Game F1"); MenuItem exit = new MenuItem("Exit F2"); exit.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle