AudioGraph throws XAUDIO2_E_INVALID_CALL on second frame input node
问题 I'm attempting to use the AudioGraph API of UWP to reproduce a mix of synthesised speech and short notification sounds ("earcons"). UWP has a speech synthesis API which gives me a stream containing a WAV file, but I don't want to make too many assumptions about the parameters (bit rate, sample depth, etc.) so the idea is to have an AudioSubmixNode and add AudioFrameInputNode s whenever there's some speech to reproduce. There's some complexity around queueing up separate utterances so that