animated-gif

Recording and saving an SVG animation as an animated GIF [closed]

99封情书 提交于 2019-11-30 01:43:43
Is there a library or tool for recording and saving an SVG animation as an animated GIF? The SVG geometries are animated with JavaScript and D3.js , and their colors and opacities are animated with CSS 3 . I found that simply using a screen capture program with gif recording feature satisfies all my needs, and it is reliable and clean. There are several such screen capture programs. I found LICEcap solid. Here is (almost verbatim) my procedure from question mentioned above: The solution uses a tool called LICEcap, a screen capture utility for Win and Mac. Steps are following: Download LICEcap

Usage of gif in ImageButton

妖精的绣舞 提交于 2019-11-29 17:44:39
How to toggle between an animated GIF image and a static one in ImageButton's src when someone clicks it? in onCreate() I have this aButton3 = (ImageButton) findViewById(R.id.imageButton3); SharedPreferences sharedPreferences = getSharedPreferences("NAME", Context.MODE_PRIVATE); Boolean e = sharedPreferences.getBoolean("clicked3", false); The following gets executed when someone clicks the ImageButton public void buttonClick2(View v) { SharedPreferences sharedPreferences = getSharedPreferences("NAME", Context.MODE_PRIVATE); Boolean d = sharedPreferences.getBoolean("clicked2", false); if (!d) {

Animated GIF leads to SplashScreen being null

谁都会走 提交于 2019-11-29 17:38:34
I know this is probably close to a duplicate of this thread: Animated GIF in Splashscreen But since it seems unanswered and I can't comment on it or anything I'm sorry to repost this but it would be awesome if someone could give me an answer. I am making a game and this game takes quite a lot of time to start. Therefore I want to give the user feedback during the loading screen so he knows the application hasn't crashed. That's why I use the SplashScreen API from java 7. In eclipse, when I run my application using the following configuration in VM Arguments, SplashScreen.getSplashScreen()

Create animated gif using the GD library

会有一股神秘感。 提交于 2019-11-29 14:49:56
问题 If I've got a bunch of image resources that I made using the GD library in php, or otherwise a bunch of frames, how can I combine these into an animated gif? I've got an array of images and a frames per second I'd like to add.. I can't use ImageMagick or FFMPEG, and I'd prefer to just use the GD library if possible. Apparently "Support for creating GIF animations is also available.", but I can't seem to find the documentation on how to access this from within PHP? 回答1: Well searching on

Problem with Animated gif on Android

匆匆过客 提交于 2019-11-29 14:47:11
I need some advice about animation. I have an animated GIF, but how to put in Android app to be animation. When I put it doesn't move at all. I read something about animation in Android and I need to have pictures for animation. Is there any solution for this ? Android does not support animated GIFs much. You can use an AnimationDrawable , perhaps defined from frames using a drawable XML file . Nikhil Borad you can do it by using GIF image in your app as Splash screen. Android does not support animated GIFs. so extract gif to png pictures with gif2png and it works with XML. And Other Option

How do I create an animated gif in Python using Wand?

我怕爱的太早我们不能终老 提交于 2019-11-29 14:01:21
The instructions are simple enough in the Wand docs for reading a sequenced image (e.g. animated gif, icon file, etc.): >>> from wand.image import Image >>> with Image(filename='sequence-animation.gif') as image: ... len(image.sequence) ...but I'm not sure how to create one. In Ruby this is easy using RMagick , since you have ImageList s. (see my gist for an example.) I tried creating an Image (as the "container") and instantiating each SingleImage with an image path, but I'm pretty sure that's wrong, especially since the constructor documentation for SingleImage doesn't look for use by the

Record/Capture Android App Behavior - Convert To Animated GIF

谁说胖子不能爱 提交于 2019-11-29 11:41:54
问题 I would like to capture/record the behavior of my Android app, running on an emulator and make a GIF image out it. Just like this one - 回答1: First record video from AndroidStudio Select "Screen Record" and save .mp4 video then go to any online tools to convert mp4 to gif for example http://ezgif.com and https://cloudconvert.com 回答2: You can record a video from your emulator or real device using the standard ADB tool: adb shell screenrecord /sdcard/foo.mp4 To convert the video from MP4 to

Animated GIF on a JButton, play it when mouse is hovered

▼魔方 西西 提交于 2019-11-29 10:51:56
Icon icon = new ImageIcon(getClass().getResource( "/img/icon.gif" ) ); aButton = new JButton("Its a button", icon); Is there some kind of method that can stop an animated from playing? I was thinking of assigning a static jpg of the gif, then when I hover, assign the animated gif, but I don't think there is an event for taking off mouse in MouseMotionListener so I can load back the static jpg. The gif loops in the button, however, if I hover over it, it disappears. How can I make the gif static if my mouse cursor is not on the button? If I use MouseMotionListener , does it fire an event if I

iOS 11 animated gif display in UIImageView

跟風遠走 提交于 2019-11-29 09:35:28
I thought iOS 11 was supposed to bring, at long last, native support for animated gifs? But I tried this, and I didn't see any animation: let im = UIImage(named:"wireframe.gif")! let iv = UIImageView(image:im) iv.animationImages = [im] // didn't help iv.frame.origin = CGPoint(0,100) iv.frame.size = im.size self.view.addSubview(iv) delay(2) { iv.startAnimating() // nope } How is this supposed to work? iOS 11 does bring a native understanding of animated gifs, but that understanding, infuriatingly, is not built into UIImageView. It is still up to you to translate the animated gif into a sequence

Creating animated GIF files out of D3.js animations

允我心安 提交于 2019-11-29 09:27:45
问题 I am creating D3.js animations, like this: Demo Let's say I want to present my work here (or on a blog). About the best I can do is post a picture: On the other hand, if I, let's say, use the Python library Matplotlib for data visualization, I could produce an animated GIF file, and post it here: I would like to programatically obtain similar animated GIF files out of my D3.js animations. How can I do this? NOTE: I started working on getting events from d3.transition() , but so far I didn't