andengine

How to get started with andengine [closed]

你说的曾经没有我的故事 提交于 2019-12-01 18:23:14
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . Are there any good resources to get started with Andengine? Any good tutorials, blogs or books? Of course, I have visited its official website http://www.andengine.org/, but I didn't think the documentation they have is a good starting point. 回答1: I started with AndEngine not long ago, these are the thing that

How to get started with andengine [closed]

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-01 18:04:32
Are there any good resources to get started with Andengine? Any good tutorials, blogs or books? Of course, I have visited its official website http://www.andengine.org/ , but I didn't think the documentation they have is a good starting point. I started with AndEngine not long ago, these are the thing that helped me : Download the AndEngine Examples from Play store, there is source code of it in Nicolas Gramlich's github: https://github.com/nicolasgramlich Developing Small Space invader from scratch : https://jimmaru.wordpress.com/2012/05/19/jimvaders-my-own-invaders-clone-thingie-tutorial/

Create a random, sine graph like landscape sprite

坚强是说给别人听的谎言 提交于 2019-12-01 18:04:30
问题 Lets say I have this sprite: And I created a random landscape during runtime: And then, I want to tile the area below the line with the sprite: This is the game ground, therefore it should also be a physics object (In Box2D) . Here, he given a sample of how to make this a physics body. So, how do I do the graphics part in code? EDIT: Looking in the AndEngine examples, file RepeatingSpriteBackgroundExample.java, it's not exactly what I need but should I stick to this idea and change the

Installing AndEngine in Eclipse [closed]

。_饼干妹妹 提交于 2019-12-01 15:17:10
I'm wanting to install AndEngine... I've came across Some videos that show you how to install it. But these videos were done last year, and since then, the method of installing it has changed. At lest the way they were doing it in these videos... Dose any one know the new extensions or some new tutorials I can follow... Keep in mind that currently there are 2 versions of AndEngine GLES1 and GLES2, most videos and tutorials are for GLES1 as that GLES2 was recently released also AndEngine was on google Code and now moved to github , so an old tutorial would not work I wrote a tutorial about

How can repair this error? “java.lang.IndexOutOfBoundsException”

回眸只為那壹抹淺笑 提交于 2019-12-01 14:05:17
I'm trying to do a game with andengine library . When the Sprite Enemy1Sprite reach the top of the camera, and I detach it, this exception is thrown : java.lang.IndexOutOfBoundsException Invalid Index 12 size is 12 I have to detach the enemy1Sprite because it keep creating Sprites of bullets out of the camera. This is the code. Class enemy1 : package es.uah.juegomentos; import org.anddev.andengine.engine.handler.timer.ITimerCallback; import org.anddev.andengine.engine.handler.timer.TimerHandler; import org.anddev.andengine.entity.sprite.Sprite; import org.anddev.andengine.opengl.texture.region

Unable to instantiate activity ComponentInfo

安稳与你 提交于 2019-12-01 13:39:56
不知道怎么回事,在libs中添加了jar包后,无法给jar包附加上源码,于是采取以下措施: 删除自动生成的依赖: 在Android Dependences目录上右击->Build Path ->Remove from Build Path 然后往libs中拖入jar包,然后添加jar的引用,这样,就可以给jar包附上源码了。 但是运行程序的时候,报以下的错误: 10-16 22:11:54.549: E/AndroidRuntime(2167): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.ibright.herolegend/com.ibright.herolegend.launcher.HeroLegendLauncher}: java.lang.ClassNotFoundException: com.ibright.herolegend.launcher.HeroLegendLauncher in loader dalvik.system.PathClassLoader[/data/app/com.ibright.herolegend-1.apk] 于是猜测是依赖引起的问题,解决办法: 在工程上右键->属性[或者 alter+Enter],进入Java Build

Issues in integrating Google Play Game Services Leaderboard in AndEngine Game

。_饼干妹妹 提交于 2019-12-01 11:44:39
问题 I'm trying to store and display the user's game score in a leaderboard using Google Play Game Services . I'm following this --> https://developers.google.com/games/services/android/init . The issue arises when I import the BaseGameUtils library in my project , then all the andEngine classes display an error (for eg. Camera cannot be resolved and my imports also display an error) . Also , there are two BaseGameActivity.java classes (one in the andEngine jar and one in the BaseGameUtils library

Issues in integrating Google Play Game Services Leaderboard in AndEngine Game

≡放荡痞女 提交于 2019-12-01 11:40:33
I'm trying to store and display the user's game score in a leaderboard using Google Play Game Services . I'm following this --> https://developers.google.com/games/services/android/init . The issue arises when I import the BaseGameUtils library in my project , then all the andEngine classes display an error (for eg. Camera cannot be resolved and my imports also display an error) . Also , there are two BaseGameActivity.java classes (one in the andEngine jar and one in the BaseGameUtils library ) . How to resolve this issue , please help . I resolved it in following way: 1. Changed the name of

Mp3 audio in the Android Assets folder fails to play from a signed and zip-aligned APK

ⅰ亾dé卋堺 提交于 2019-12-01 10:35:37
I am loading mp3 files to play in an Android game based on AndEngine. When I package my game as an APK, mp3 audio in the assets folder throws the error "can not be opened as a file descriptor; it is probably compressed." However, when I run the game using the run > button in Eclipse (MOTODEV Studio 3.0.2), the app is packaged, deployed to a device and the game has sound. Works perfectly on a device. If I package the app using "Export Android Application", which creates a signed APK ready to deploy in the Android Market and then install that APK on a device, the game functions perfectly except

add visual below finger swipe, Triangle strip like fruit ninja Andengine

不羁岁月 提交于 2019-12-01 08:05:35
I want to show a triangle strip when user swap finger on screen. I am not sure how to do it with AndEngine, using particle system or using sprites or using Triangle Strip algo... I haven't wrote any code because I am struck that what to do. I am uploading an image please share your ideas. Update someone has done this in Iphone but unfortunately I am unfamiliar with language syntax please help me in understanding algo of this code https://github.com/hiepnd/CCBlade **Effect I want ** Complete Android Project Download http://www.andengine.org/forums/resources/complete-runnable-project/1301 I have