adhoc

linux/module.h No such file or Directory

风格不统一 提交于 2019-12-01 04:16:36
问题 For my thesis I am creating a Manet using the protocol ARAN. To install the protocol I'm using this manual, but the first step, the creation of trace_route, I received errors such as: -linux/module.h: No such file or directory -linux/procs_Fs: No such file or directory -linux/skbuff: No such file or directory I searched the web and found out that the problem is in the headers, but I do not find the solution ... P.S. I am using Ubuntu 10.04 LTS Kernel 2.6.33 recompiled 回答1: You're missing the

Installing iOS Apps from a local plist (null) would like to install

喜你入骨 提交于 2019-12-01 04:09:07
问题 I'm trying to install an iOS app from a plist on the device's filesystem. NSString *launchNewPlistURL = [NSString stringWithFormat:@"itms-services://?action=download-manifest&url=file://%@",[self saveFilePath]]; [[UIApplication sharedApplication]openURL:[NSURL URLWithString:launchNewPlistURL]]; And I'm prompted with "(null) would like to install {myappname}". Usually (null) is the domain name the plist is coming from, but in this case it's null as it's a local file. Is there anyway to specify

xcodebuild failure clang:error no such file or directory:

落爺英雄遲暮 提交于 2019-11-30 17:32:25
Having a problem when building with xcodebuild. My project/app builds fine with the Xcode - gui. It simply isn't finding/building the libcryptopp library which is part of the build process. The error is: clang: error: no such file or directory: '/Users/builder/repo/ioskpay/xcode-cryptopp/cryptopp/build/Release-iphoneos/libcryptopp.a' This particular file should be derived from another project inside the main app - xcodebuild simply isn't correctly pointing at the right file folder which should be: ~/Library/Developer/Xcode/DerivedData Any ideas? To fix this, go to your project settings, go to

Xcode falsely claims CFBundleExecutable to be (null)

China☆狼群 提交于 2019-11-30 15:43:27
I'm trying to create an ad-hoc build of an iPhone app for beta testing. On their end, they're seeing an error like the following: "The info.plist for application at xxx specifies a CFBundleExecutable of (null), which does not exist" Here is an excerpt from the actual info.plist: <key>CFBundleExecutable</key> <string>${EXECUTABLE_NAME}</string> And it clearly is not null. What am I doing wrong here? The WORKING SOLUTION is this (and only this): In Xcode, choose “Executables” from the project hierarchy. Click your project executable then press Command-I. Choose the General tab and set the

In-app Restore works fine on Debug but crashes on AdHoc in iPhone sdk

我的梦境 提交于 2019-11-30 14:57:00
My app is getting crashed when I clicked on Restore button clicked(AdHoc version) but same app is working fine in debug mode. My code: [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; Crash report: Nov 6 23:19:04 LHD-iPod5 backupd[1815] <Warning>: INFO: Account changed (enabled=0, accountID=(null)) Nov 6 23:19:04 LHD-iPod5 kernel[0] <Debug>: AppleKeyStore: operation failed (pid: 1815 sel: 23 ret: e00002f0) Nov 6 23:19:04 LHD-iPod5 profiled[1816] <Notice>: (Note ) profiled: Service starting... Nov 6 23:19:04 LHD-iPod5 itunesstored[90] <Warning>: Could not load library [22] Nov 6 23

Does iPhone support WiFi ad-hoc mode?

你说的曾经没有我的故事 提交于 2019-11-30 12:57:14
问题 Does the iPhone support ad-hoc network mode? Can iPhones connect to one another without requiring an existing network? If so, how can I create an Ad Hoc network in my app? 回答1: Updated Answer: Have a look at the MultiPeer Connectivity Framework (documentation link) introduced in iOS 7. NSHipster has a nice write-up on it (link). Although you don't get direct network access, you can easily pass data between devices, and even use other devices to act as middlemen to other devices nearby. Legacy

Wireless mesh networking on Raspberry Pi using batman-adv protocol

拟墨画扇 提交于 2019-11-30 10:23:33
So I'm trying to setup a wireless mesh network using Raspberry Pi's, with the Edimax EW-7811Un WLAN Adapter and the batman-adv protocol. I've tried following the basic setup guides from: http://www.open-mesh.org/projects/batman-adv/wiki/Quick-start-guide http://mindofdes.blogspot.co.uk/2013/02/raspberry-pi-raspbian-wireless-and.html Unfortunately, when I get to the point where I need to ping one node from the other, I get Destination Host Unreachable. Running the batctl o command displays 'no batman nodes in range' However, when running iwconfig , both nodes appear to be associated with the

AdHoc provisioning - what's the easiest way to add a few more devices to an existing project that's still in development?

非 Y 不嫁゛ 提交于 2019-11-30 06:30:14
问题 I have a project that I've been working on for a while. It is a standard Xcode/Objective-C iPhone app. I created the provisioning file for my device and a couple others. Now I would like to add a few people as testers. Do I need to download and install a new provisioning file? Do I need to change settings in Xcode? What's the easiest way to do all this? Thanks! 回答1: You will need to create, download, and distribute a new .mobileprovision file, and reconfigure your project to use it: In the

Entitlements.plist not created properly

你说的曾经没有我的故事 提交于 2019-11-30 04:57:29
reading the doc from apple I need to create an ad-hoc distribution app, and to do so I need the entitlements.plist. when i create a new entitlement, the value "get-task-allow" is not present, so I added by hand.. is right?? at the end the Entitlements.plist is this: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>application-identifier</key> <string>$(AppIdentifierPrefix)$(CFBundleIdentifier)</string> <key>keychain-access-groups</key> <array> <string>$

xcodebuild failure clang:error no such file or directory:

我的梦境 提交于 2019-11-30 01:20:44
问题 Having a problem when building with xcodebuild. My project/app builds fine with the Xcode - gui. It simply isn't finding/building the libcryptopp library which is part of the build process. The error is: clang: error: no such file or directory: '/Users/builder/repo/ioskpay/xcode-cryptopp/cryptopp/build/Release-iphoneos/libcryptopp.a' This particular file should be derived from another project inside the main app - xcodebuild simply isn't correctly pointing at the right file folder which