adhoc

Ad Hoc Wifi Connection Between iPhone & Mac - Possible?

六月ゝ 毕业季﹏ 提交于 2019-11-28 14:09:12
I was just wondering if it is possible to set up a data transfer tunnel between an iPhone and a Mac using the Wifi hardware present on both devices? My main objective is to transfer data from my iPhone to my Mac through an app along an ad hoc wifi connection. If there are any other methods you would like to suggest, then please do. Looking forward to your replies. Thanks! A.K. You can make use of Bonjour, via NSNetServices and CFNetServices APIs. Basically: Create a server on the Mac Announce the server via Bonjour Browse Bonjour on the phone and resolve the bonjour service. Establish

Ad-hoc Deployment

我们两清 提交于 2019-11-28 04:25:06
I would like to deploy an app to 20 iOS devices (iPhones and iPads) using Apple Ad-Hoc Deployment. I need to push out the application from a particular computer. Some of the devices that I will be using might have already been synced to computers. I'm guessing that once I sync these devices to the computer I'll be using to deploy the app from, the content on each device that has previously been synced to a computer will be wiped. Is that correct? Is there a way around that? If you don't want to use testflight, here is another over-the-air solution: In your xcode project go to Product > Archive

How to connect android wifi to adhoc wifi?

无人久伴 提交于 2019-11-27 17:40:51
I'm new on the android system. Is this correct, the android 2.2.1 WIFI only detects non-ad hoc wireless network? I was wondering if there's a way to connect my android to an ad hoc network set-up from my laptop. You are correct that this is currently not natively supported in Android, although Google has been saying it will be coming ever since Android was officially launched. While not natively supported, the hardware on every android device released to date do support it. It is just disabled in software, and you would need to enable it in order to use these features. It is however, fairly

Parsing mobileprovision files in bash?

╄→гoц情女王★ 提交于 2019-11-27 11:36:05
I am tying building a php/bash/mysql system for automating adhoc distribution for iPhone apps. But I want to read the application-identifier key in mobileprovision file of projects and change it info.plist file according to that. I can currently build ipa files from php IF the cfbundleidentifer key is same as its provision file. I found a code like this https://gist.github.com/711794 but I want bash script to integrate it to my system. Thanks jlawrie If your running this on a machine with mac os x, you can use the following: /usr/libexec/PlistBuddy -c 'Print :Entitlements:application

Signer not valid error

左心房为你撑大大i 提交于 2019-11-27 07:40:38
I've created an ad hoc build of my app and would like another person to install it. I have their device ID (two actually) in the provisioning profile. My certificate is the same for ad hoc and app store provisioning. The certificate is valid in keychain. I've selected the ad hoc profile in Xcode for this build, which is linked to the distribution certificate. I send the user the provisioning file and .app file. They drop both into iTunes and sync then get this error on both devices: The application "myapp" was not installed on the iPhone "user's iPhone" because the signer is not valid. I've

Ad-hoc Deployment

左心房为你撑大大i 提交于 2019-11-27 05:20:32
问题 I would like to deploy an app to 20 iOS devices (iPhones and iPads) using Apple Ad-Hoc Deployment. I need to push out the application from a particular computer. Some of the devices that I will be using might have already been synced to computers. I'm guessing that once I sync these devices to the computer I'll be using to deploy the app from, the content on each device that has previously been synced to a computer will be wiped. Is that correct? Is there a way around that? 回答1: If you don't

With Apps option removed from latest iTunes 12.7… , how to install adhoc IPA?

岁酱吖の 提交于 2019-11-27 04:28:16
Now that after latest update from Apple for iTunes, Apps option is removed from Library in iTunes. See Article Here: https://support.apple.com/en-us/HT208075 How should my client, now get the ad hoc IPA, installed to his iPhone. Do the developers now need to deliver through TestFlight beta testing only? You can still install ad-hoc apps using iTunes by following the steps under Manually add items from your computer in this tech note The steps are: Connect your device to your computer and open iTunes Find your device in the left sidebar in iTunes Drag your ad-hoc IPA to the device Once the

iPhone ad hoc build using Xcode 4

こ雲淡風輕ζ 提交于 2019-11-27 02:37:50
I just switched to Xcode 4 and need to make an ad hoc build so my customer can test my app. Yet every tutorial I find is based on Xcode 3 and I can't seem to find my way with Xcode 4 on similar settings and actions I need to do. Is there a tutorial or anything out there that can help me on this? I googled it but with very poor results. Make sure you have selected a device from the drop down menu and not the simulator. Then in XCode 4 go to product -> archive . After the build is complete open the organizer and selected Archives . Here you will find your build, from here you can then select

iOS In App Purchase: test a real purchase without submitting to Apple

走远了吗. 提交于 2019-11-26 22:49:13
问题 I implemented in app purchase in my iOS app and I want to do a real test (not a sandbox) before submitting this new version to Apple Of course, the current version of the app (in the App Store) was validated with a product So, I archived the app using an Ad Hoc distribution profile and I generated an IPA file for Ad Hoc deployment. But when I installed the app via Testflight on my device, I discovered that the app was in sandbox environment! Is there a way to do a "real" purchase before

The executable was signed with invalid entitlements

我是研究僧i 提交于 2019-11-26 21:34:50
I am having a problem with ad-hoc distribution on my iPhone. I have developed an application with SDK 3.0. I have a developer's license. I have added certificates and provisioning profiles in my project. So, no problem with that. But, when I try to install the app on my iPhone, it compiles the project and then displays the error: "The executable was signed with invalid entitlements" in the Organizer window. Am I missing something? I have upgraded my iPhone from 2.2.1 and have downloaded latest SDK from Apple. Please help me with this issue. There are pretty good instructions in the 'Portal