Valgrind is reporting leaked blocks, apparently one per thread, in the following code:
#include <iostream> #include <thread> #include <mutex> #include <list> #include <chrono> std::mutex cout_mutex; struct Foo { Foo() { std::lock_guard<std::mutex> lock( cout_mutex ); std::cout << __PRETTY_FUNCTION__ << '\n'; } ~Foo() { std::lock_guard<std::mutex> lock( cout_mutex ); std::cout << __PRETTY_FUNCTION__ << '\n'; } void hello_world() { std::lock_guard<std::mutex> lock( cout_mutex ); std::cout << __PRETTY_FUNCTION__ << '\n'; } }; void hello_world_thread() { thread_local Foo foo; // must access, or the thread local variable may not be instantiated foo.hello_world(); // keep the thread around momentarily std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) ); } int main() { for ( int i = 0; i < 100; ++i ) { std::list<std::thread> threads; for ( int j = 0; j < 10; ++j ) { std::thread thread( hello_world_thread ); threads.push_back( std::move( thread ) ); } while ( ! threads.empty() ) { threads.front().join(); threads.pop_front(); } } }
Compiler version:
$ g++ --version g++ (GCC) 4.8.1 Copyright (C) 2013 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
GCC build options:
--enable-shared --enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu --enable-cxx-flags='-fno-omit-frame-pointer -g3' --enable-languages=c,c++ --enable-libstdcxx-time=rt --enable-checking=release --enable-build-with-cxx --disable-werror --disable-multilib --disable-bootstrap --with-system-zlib
Program compilation options:
g++ -std=gnu++11 -Og -g3 -Wall -Wextra -fno-omit-frame-pointer thread_local.cc
valgrind version:
$ valgrind --version valgrind-3.8.1
Valgrind options:
valgrind --leak-check=full --verbose ./a.out > /dev/null
Tail-end of valgrind output:
==1786== HEAP SUMMARY: ==1786== in use at exit: 24,000 bytes in 1,000 blocks ==1786== total heap usage: 3,604 allocs, 2,604 frees, 287,616 bytes allocated ==1786== ==1786== Searching for pointers to 1,000 not-freed blocks ==1786== Checked 215,720 bytes ==1786== ==1786== 24,000 bytes in 1,000 blocks are definitely lost in loss record 1 of 1 ==1786== at 0x4C29969: operator new(unsigned long, std::nothrow_t const&) (vg_replace_malloc.c:329) ==1786== by 0x4E8E53E: __cxa_thread_atexit (atexit_thread.cc:119) ==1786== by 0x401036: hello_world_thread() (thread_local.cc:34) ==1786== by 0x401416: std::thread::_Impl<std::_Bind_simple<void (*())()> >::_M_run() (functional:1732) ==1786== by 0x4EE4830: execute_native_thread_routine (thread.cc:84) ==1786== by 0x5A10E99: start_thread (pthread_create.c:308) ==1786== by 0x573DCCC: clone (clone.S:112) ==1786== ==1786== LEAK SUMMARY: ==1786== definitely lost: 24,000 bytes in 1,000 blocks ==1786== indirectly lost: 0 bytes in 0 blocks ==1786== possibly lost: 0 bytes in 0 blocks ==1786== still reachable: 0 bytes in 0 blocks ==1786== suppressed: 0 bytes in 0 blocks ==1786== ==1786== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 2 from 2) --1786-- --1786-- used_suppression: 2 dl-hack3-cond-1 ==1786== ==1786== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 2 from 2)
Constructors and destructors were run once for each thread:
$ ./a.out | grep 'Foo::Foo' | wc -l 1000 $ ./a.out | grep hello_world | wc -l 1000 $ ./a.out | grep 'Foo::~Foo' | wc -l 1000
Notes:
- If you change the number of threads created, the number of leaked blocks matches the number of threads.
- The code is structured in such a way that might permit resource reuse (i.e. the leaked block) if GCC were so implemented.
- From the valgrind stacktrace, thread_local.cc:34 is the line:
thread_local Foo foo;
- Due to the sleep_for() call, a program run takes about 10 seconds or so.
Any idea if this memory leak is in GCC, a result of my config options, or is some bug in my program?