iOS9 AVSpeechUtterance rate for AVSpeechSynthesizer issue

匿名 (未验证) 提交于 2019-12-03 02:49:01

问题:

The AVSpeechUtterance rate does not work the same for iOS 9 and prior versions of OS. Which is the change I have to make so that the sentence is spoken at the same speed. Are there any other changes I need to make for iOS9? It seems that multiplying the AVSpeechUtterance.rate by 6.0 works fine. Thank you!

回答1:

I also see the change after compiling with the new XCode. Below are my mappings from old to new speed. I now have different speed assignments if device is <= iOS8 or >= iOS9.

           iOS 8   iOS 9 Very Slow  0       0.42 Slower     0.06    0.5 My Normal  0.15    0.53 Faster     0.23    0.56 


回答2:

I've bumped into this issue a few times, too. Given the frequency of changes to iOS lately, I set a default speech rate based on the iOS version the user is running in AppDelegate.swift like so:

// iOS speech synthesis is flakey between 8 and 9, so set default utterance rate based on iOS version if NSProcessInfo().isOperatingSystemAtLeastVersion(NSOperatingSystemVersion(majorVersion: 8, minorVersion: 0, patchVersion: 0)) {     NSUserDefaults.standardUserDefaults().setFloat(0.15, forKey: "defaultSpeechRate")     if NSProcessInfo().isOperatingSystemAtLeastVersion(NSOperatingSystemVersion(majorVersion: 9, minorVersion: 0, patchVersion: 0)) {         NSUserDefaults.standardUserDefaults().setFloat(0.53, forKey: "defaultSpeechRate")     } } else {     NSUserDefaults.standardUserDefaults().setFloat(0.5, forKey: "defaultSpeechRate") } 

On my preferences scene, I added a slider to adjust the rate:

@IBOutlet var speechRateSlider: UISlider! 

In viewDidLoad, I added the following:

    // Set speech rate     speechRateSlider.value = NSUserDefaults.standardUserDefaults().floatForKey("defaultSpeechRate")     speechRateSlider.maximumValue = 1.0     speechRateSlider.minimumValue = 0.0     speechRateSlider.continuous = true     speechRateSlider.addTarget(self, action: "adjustSpeechRate:", forControlEvents: UIControlEvents.ValueChanged) 

I also tied an action to the UISlider:

@IBAction func adjustSpeechRate(sender: AnyObject) {      NSUserDefaults.standardUserDefaults().setFloat(speechRateSlider.value, forKey: "defaultSpeechRate")     speechRateSlider.setValue(NSUserDefaults.standardUserDefaults().floatForKey("defaultSpeechRate"), animated: true)     print(NSUserDefaults.standardUserDefaults().floatForKey("defaultSpeechRate")) } 

Given the unexpected behavior across devices and so many versions of iOS floating around, I opted to go this route rather than hard-code it into my app.



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