I want to make a dynamic alpha mask with drawable shapes as circles or whatever, and apply it to a drawed text on Android. Here is an example of what i want : 
I am trying to make it with setXfermode(new PorterDuffXfermode(Mode.SRC_IN)), but i can't get it work. Here is the code I have in onDraw(Canvas canvas) method :
Paint paint = new Paint(); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(Color.WHITE); canvas.drawCircle(50, 50, 50, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); paint.setColor(Color.RED); canvas.drawText("hello", 0, 50, paint);
Thanks in advance for your help
Try creating your source and mask bitmaps separately. Most of the examples I have seen involve using two bitmaps and using drawBitmap to perform the masking.
I use PorterDuff.Mode.DST_IN for the paint, then draw the source image (with no paint) followed by the mask image (with the paint). Something like this:
Bitmap bitmapOut = Bitmap.createBitmap(sizeX, sizeY, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmapOut); Paint xferPaint = new Paint(Paint.ANTI_ALIAS_FLAG); xferPaint.setColor(Color.BLACK); xferPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); canvas.drawBitmap(sourceImage, 0, 0, null); canvas.drawBitmap(alphaMask, 0, 0, xferPaint);
At this point, bitmapOut contains my masked image.