Changing image of a skspritenode()

匿名 (未验证) 提交于 2019-12-03 01:22:02

问题:

This is how I add my player's texture/image:

Player = SKSpriteNode(imageNamed:"player8") 

How do I change the players texture/image without adding or deleting spritenodes?

回答1:

You assign a different texture:

player = SKSpriteNode(imageNamed:"player8") 

Sometime later:

player.texture = SKTexture(imageNamed:"player123") 

Hint: it is bad style to begin variable, property and method names with an uppercase character as it makes them appear to be classes.



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