// PAT_1018_锤子剪刀布 # include <stdio.h> int win_lose(char A, char B) { // 平手 if (A==B) return 0; // 甲胜出 else if (A=='C'&&B=='J' || A=='J'&&B=='B' || A=='B'&&B=='C') return 1; // 乙胜出 else if (A=='J'&&B=='C' || A=='B'&&B=='J' || A=='C'&&B=='B') return -1; } int main(void) { int N; // 记录游戏次数 int flag; char ch1, ch2; int win=0, lose=0, draw=0; int A_C=0, A_J=0, A_B=0; int B_C=0, B_J=0, B_B=0; int Max_A=0,Max_B=0; scanf("%d",&N); getchar(); while(N--) { scanf("%c",&ch1); getchar(); scanf("%c",&ch2); getchar(); // 记录胜负平次数 flag = win_lose(ch1, ch2); if (flag == 0) draw++; // 甲胜出 else if (flag == 1) { win++; switch(ch1) { case 'B':A_B++;break; case 'J':A_J++;break; case 'C':A_C++;break; default:break; } } else if (flag == -1) { lose++; switch(ch2) { case 'B':B_B++;break; case 'J':B_J++;break; case 'C':B_C++;break; default:break; } } } printf("%d %d %d\n",win, draw, lose); printf("%d %d %d\n",lose, draw, win); Max_A = (A_C>A_J)?A_C:A_J; Max_A = (Max_A>A_B)?Max_A:A_B; Max_B = (B_C>B_J)?B_C:B_J; Max_B = (Max_B>B_B)?Max_B:B_B; if (Max_A == A_B) { printf("B "); } else if (Max_A == A_C) { printf("C "); } else if (Max_A == A_J) { printf("J "); } if (Max_B == B_B) { printf("B"); } else if (Max_B == B_C) { printf("C"); } else if (Max_B == B_J) { printf("J"); } return 0; }
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