vector-graphics

Rendering Vector Graphics in OpenGL? [duplicate]

╄→尐↘猪︶ㄣ 提交于 2019-11-28 05:05:19
This question already has an answer here: Displaying SVG in OpenGL without intermediate raster 5 answers Is there a way to load a vector graphics file and then render it using OpenGL? This is a vague question as I don't know much about file formats for vector graphics. I know of SVG, though. Turning it to raster isn't really helpful as I want to do real time zooming in on the objects. Let me expand on Greg's answer. It's true that Qt has a SVG renderer class, QSvgRenderer. Also, any drawing that you do in Qt can be done on any "QPaintDevice", where we're interested in the following "paint

HTML5 Canvas Vector Graphics? [closed]

吃可爱长大的小学妹 提交于 2019-11-28 02:51:47
Please tell me what libraries for drawing and handling of vector graphics within HTML5 Canvas do you know? Thank you!!! expiredninja There are a few options. I haven't used either of these libraries, but from what I can tell Cake seems generally more impressive, and imported, while also being three times as large. There is also the Burst Engine, currently an extension of processing.js, which is even smaller. I'm sure there are several more out there. Processing.js "Processing.js is the sister project of the popular Processing visual programming language..." size: 412 KB Raphael "Raphaël is a

Working of CCD algorithm for Inverse Kinematics

守給你的承諾、 提交于 2019-11-28 02:15:04
问题 Lets say I've a robotic arm with joints at points A,B,C,D in a 3D space. Let D be the end effector(bottommost child) and A be the topmost parent. Let T be the target point anywhere in the space. The aim is to make the end effector reach the target with minimum rotations in top levels(parents). What I initially thought: 1) Rotate the arm C by angle TCD. 2) Then rotate the arm B by new angle TBD. 3) Then rotate the arm A by new angle TAD. But the end effector seems to point away from the target

Export JPanel to vector graphics

限于喜欢 提交于 2019-11-27 18:46:55
问题 I would like to export the image in my JPanel to a vector graphics file so it can be edited and printed at a higher-than-screen resolution. Essentially I want its paint() function to be called with a destination Graphics that saves the drawing commands into a vector graphic file. What is a good, simple way to do this? What libraries are recommended? Which vector format would be best, and why? 回答1: Have a look at The Java EPS Graphics2D package. Many Java programs use Graphics2D to draw stuff

2D Vector graphic renderer for OpenGL [duplicate]

柔情痞子 提交于 2019-11-27 18:24:35
问题 This question already has an answer here: Rendering Vector Graphics in OpenGL? [duplicate] 5 answers I want to use Vector graphics in an OpenGL game. I want to use vector graphics because they can be scaled cheaply without loss of quality. Of course, the drawing should be hardware accelerated, so I do not want to draw in software to a texture. Now I am wondering if a library doing this already exists. Is there a library, that can load some vector graphic format and display it using OpenGL?

drawing centered arcs in raphael js

强颜欢笑 提交于 2019-11-27 17:24:33
I need to draw concentric arcs of various sizes using raphael.js. I tried to understand the code behind http://raphaeljs.com/polar-clock.html , which is very similar to what I want, but, whithout comments, it is quite difficult to fathom. Ideally, I would need a function that creates a path that is at a given distance from some center point, starts at some angle and ends at some other angle. genkilabs That answer is ok, but cant be animated. I ripped the important stuff out of polar-clock for you. Here is a red arc that animates growing. enjoy. // Custom Arc Attribute, position x&y, value

Getting R plots into LaTeX?

被刻印的时光 ゝ 提交于 2019-11-27 16:46:36
I'm a newbie to both R and LaTeX and have just recently found how to plot a standard time series graph using R and save it as a png image. What I'm worried about is that saving it as an image and then embedding it into LaTeX is going to scale it and make it look ugly. Is there a way to make R's plot() function output a vector graphic and embed that into LaTeX? I'm a total beginner in both so please be gentle :) Code snippets are highly appreciated! Dirk Eddelbuettel Shane is spot-on, you do want Sweave. Eventually. As a newbie, you may better off separating task though. For that, do this: open

Exporting JUNG graphs to hi-res images (preferably vector based)

蹲街弑〆低调 提交于 2019-11-27 14:12:42
In one of my projects I use JUNG2 to visualize a very large multiple-parent hierarchy graph, displayed in an applet. I would need to export the whole/parts of the graph to high resolution still images, since screenshots look hideous when printed (especially if the graph has been zoomed out). The code I use currently is as follows: public void writeToDisk(File saveToFolder, String filename) { //Dimension loDims = getGraphLayout().getSize(); Dimension vsDims = getSize(); int width = vsDims.width; int height = vsDims.height; Color bg = getBackground(); BufferedImage im = new BufferedImage(width

Using a XAML file as a vector Image Source

允我心安 提交于 2019-11-27 13:14:17
I would like to be able to use vector graphics, preferably defined in XAML, as the Source of an Image control, just like I can currently use a raster image like a PNG. That way I could easily mix and match between bitmap and vector images, like this: <StackPanel> <Image Source="Images/Namespace.png"/> <Image Source="Images/Module.xaml"/> </StackPanel> Module.xaml would most likely have <DrawingImage> as its root element instead of <UserControl> . Actually, what I'm really going for is this, so my ViewModel could select either a raster or vector image at its discretion: <Image Source="{Binding

How to change color of vector drawable path on button click

百般思念 提交于 2019-11-27 12:03:19
With the new android support update, vector drawables get backward compatibility. I have a vector image with various paths. I want the color of the paths to change on click of a button or programmatically based on an input value. Is it possible to access the name parameter of the vector path? And then change the color. Use this to change a path color in your vector drawable VectorChildFinder vector = new VectorChildFinder(this, R.drawable.my_vector, imageView); VectorDrawableCompat.VFullPath path1 = vector.findPathByName("path1"); path1.setFillColor(Color.RED); Library is here: https://github