How to activate a script from another object?
问题 I'm trying to activate a script from another object on a button press. Heres what I tried: function Update () { if(Input.touchCount == 1) { GameObject.Find("theobject").GetComponent(thescript).enabled = true } else { GameObject.Find("theobject").GetComponent(thescript).enabled = false } } When I press play, It has no errors but when I press the button, nothing happens. Are there anything wrong with the script. I'm new to Unity and Javascript. Any help would be appreciated. Thanks in advanced!